Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 23,715,382,344 cr |
Credits spent on ships | 1,762,064,387 cr |
Credits spent on outfitting | 5,986,057,073 cr |
Credits spent on repairs | 46,920,842 cr |
Credits spent on fuel | 726,998 cr |
Credits spent on munitions | 815,192 cr |
Insurance claims | 44 |
Total claim costs | 218,268,898 cr |
Combat |
|
Bounties claimed | 4,397 |
Profit from bounties | 240,972,945 cr |
Combat bonds | 1,496 |
Profit from combat bonds | 55,053,830 cr |
Assassinations | 42 |
Profit from assassinations | 52,342,936 cr |
Highest single reward | 566,617 cr |
Skimmers killed | 34 |
Crime |
|
Fines issued | 132 |
Lifetime fines value | 452,825 cr |
Bounties received/earned | 107 |
Lifetime bounty value | 155,890 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 16 |
Black market profit | 161,047,006 cr |
Commodities smuggled | 3,819 |
Average profit | 4,473,528 cr |
Highest single transaction | 25,607,670 cr |
Trading |
|
Market network | 425 |
Trading profit | 14,670,679,426 cr |
Commodities traded | 396,673 |
Average profit | 6,969,444 cr |
Highest single transaction | 618,673,664 cr |
Mining |
|
Profits from mining | 14,127,513,216 cr |
Minerals refined | 18,454 |
Materials collected | 37,419 |
Exploration |
|
Systems visited | 18,537 |
Profits from exploration | 2,286,252,797 cr |
Level 2 detailed scans | 33,238 |
Level 3 detailed scans | 256,931 |
Highest payout | 19,020,479 cr |
Total hyperspace distance | 1,024,440 ly |
Total hyperspace jumps | 23,462 |
Max distance from start | 65,495.51 ly |
Max distance from Sol | 65,552.51 ly |
Max distance from Colonia | 48,321.74 ly |
Approximate time played | 21W 3D 10H 14M |
Passengers |
|
Total bulk passengers delivered | 5,586 |
Total VIPs delivered | 274 |
Total delivered | 5,860 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 50 |
Total profit | 1,236,241 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 3,283 |
Grade 1 upgrades generated | 308 |
Grade 2 upgrades generated | 290 |
Grade 3 upgrades generated | 487 |
Grade 4 upgrades generated | 569 |
Grade 5 upgrades generated | 1,629 |