CMDR Abexuro profile
(Krait Phantom)
Federation: Lt. Commander
Empire: Count
Balance |
|
---|---|
Current assets | 4,024,029,029 cr |
Credits spent on ships | 443,458,523 cr |
Credits spent on outfitting | 946,811,093 cr |
Credits spent on repairs | 9,870,784 cr |
Credits spent on fuel | 313,661 cr |
Credits spent on munitions | 2,409,302 cr |
Insurance claims | 53 |
Total claim costs | 21,792,805 cr |
Combat |
|
Bounties claimed | 1,280 |
Profit from bounties | 64,470,815 cr |
Combat bonds | 639 |
Profit from combat bonds | 1,177,253,894 cr |
Assassinations | 18 |
Profit from assassinations | 3,103,670 cr |
Highest single reward | 498,384 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 26 |
Lifetime fines value | 263,023 cr |
Bounties received/earned | 19 |
Lifetime bounty value | 13,245 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 572,467 cr |
Commodities smuggled | 66 |
Average profit | 30,130 cr |
Highest single transaction | 238,585 cr |
Trading |
|
Market network | 63 |
Trading profit | 958,778,090 cr |
Commodities traded | 56,499 |
Average profit | 3,436,481 cr |
Highest single transaction | 271,075,765 cr |
Mining |
|
Profits from mining | 655,444,628 cr |
Minerals refined | 735 |
Materials collected | 8,621 |
Exploration |
|
Systems visited | 6,896 |
Profits from exploration | 1,324,037,660 cr |
Level 2 detailed scans | 34,581 |
Level 3 detailed scans | 34,543 |
Highest payout | 13,566,951 cr |
Total hyperspace distance | 319,774 ly |
Total hyperspace jumps | 8,606 |
Max distance from start | 24,905.50 ly |
Max distance from Sol | 24,932.65 ly |
Max distance from Colonia | 23,692.95 ly |
Approximate time played | 4W 4D 2H 7M |
Passengers |
|
Total bulk passengers delivered | 5,285 |
Total VIPs delivered | 623 |
Total delivered | 5,908 |
Total ejected | 10 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 212,576 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 661 |
Grade 1 upgrades generated | 134 |
Grade 2 upgrades generated | 132 |
Grade 3 upgrades generated | 148 |
Grade 4 upgrades generated | 149 |
Grade 5 upgrades generated | 98 |
Multi-Crew |
|
Total time in multi-crew | 1H 14M 31S |