CMDR Nithard profile
![](/img/users/1/1/7/8/4/5/117845.png?v=1604848561)
(Krait Mk II)
![](/img/ships/128816567/krait_mkii_vibrant_red.jpg)
Federation: Lieutenant
Empire: Duke
Balance |
|
---|---|
Current assets | 2,912,522,800 cr |
Credits spent on ships | 648,663,518 cr |
Credits spent on outfitting | 354,000,313 cr |
Credits spent on repairs | 3,633,037 cr |
Credits spent on fuel | 305,931 cr |
Credits spent on munitions | 684,069 cr |
Insurance claims | 20 |
Total claim costs | 61,515,743 cr |
Combat |
|
Bounties claimed | 1,917 |
Profit from bounties | 307,090,199 cr |
Combat bonds | 493 |
Profit from combat bonds | 40,797,221 cr |
Assassinations | 136 |
Profit from assassinations | 141,818,693 cr |
Highest single reward | 953,206 cr |
Skimmers killed | 14 |
Crime |
|
Fines issued | 54 |
Lifetime fines value | 497,622 cr |
Bounties received/earned | 75 |
Lifetime bounty value | 103,650 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 196,109 cr |
Commodities smuggled | 60 |
Average profit | 13,074 cr |
Highest single transaction | 73,094 cr |
Trading |
|
Market network | 164 |
Trading profit | 1,182,485,842 cr |
Commodities traded | 96,859 |
Average profit | 3,170,203 cr |
Highest single transaction | 48,437,120 cr |
Mining |
|
Profits from mining | 101,106,076 cr |
Minerals refined | 912 |
Materials collected | 17,612 |
Exploration |
|
Systems visited | 2,499 |
Profits from exploration | 762,463,169 cr |
Level 2 detailed scans | 23,032 |
Level 3 detailed scans | 23,032 |
Highest payout | 15,954,153 cr |
Total hyperspace distance | 117,975 ly |
Total hyperspace jumps | 3,323 |
Max distance from start | 21,998.76 ly |
Max distance from Sol | 22,016.57 ly |
Max distance from Colonia | 25,418.88 ly |
Approximate time played | 7W 4D 7H 13M |
Passengers |
|
Total bulk passengers delivered | 705 |
Total VIPs delivered | 297 |
Total delivered | 1,002 |
Total ejected | 5 |
Search and Rescue |
|
Total items rescued | 23 |
Total profit | 480,236 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 1,183 |
Grade 1 upgrades generated | 351 |
Grade 2 upgrades generated | 297 |
Grade 3 upgrades generated | 260 |
Grade 4 upgrades generated | 175 |
Grade 5 upgrades generated | 100 |
Crew |
|
Crew credits earned | 251,943,572 cr |
Crew hired | 4 |
Crew fired | 2 |
Crew lost | 7 |