CMDR MJEne profile
Profile

Commander name:
Current ship:
Krait Mk II
Member since:
Sep 26, 2020
Distances submitted:
45
Systems visited:
1,435
Systems discovered first:
386
Balance:
252,193,343 Cr

Ranks
Defenceless
Directionless
Federation: None
Empire: Duke
Distances contributions
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 1,127,031,100 cr |
Credits spent on ships | 404,261,152 cr |
Credits spent on outfitting | 683,852,813 cr |
Credits spent on repairs | 1,420,392 cr |
Credits spent on fuel | 115,719 cr |
Credits spent on munitions | 85,802 cr |
Insurance claims | 2 |
Total claim costs | 6,965,457 cr |
Combat |
|
Bounties claimed | 7 |
Profit from bounties | 378,577 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 7 |
Profit from assassinations | 3,148,718 cr |
Highest single reward | 75,925 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 4 |
Lifetime fines value | 750 cr |
Bounties received/earned | 2 |
Lifetime bounty value | 700 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 92,320 cr |
Commodities smuggled | 40 |
Average profit | 92,320 cr |
Highest single transaction | 92,320 cr |
Trading |
|
Market network | 36 |
Trading profit | 1,139,813,645 cr |
Commodities traded | 21,130 |
Average profit | 16,053,713 cr |
Highest single transaction | 185,736,384 cr |
Mining |
|
Profits from mining | 768,709,487 cr |
Minerals refined | 871 |
Materials collected | 1,856 |
Exploration |
|
Systems visited | 1,162 |
Profits from exploration | 40,200,967 cr |
Level 2 detailed scans | 3,490 |
Level 3 detailed scans | 3,489 |
Highest payout | 2,912,678 cr |
Total hyperspace distance | 38,629 ly |
Total hyperspace jumps | 1,420 |
Max distance from start | 9,238.83 ly |
Max distance from Sol | 9,247.02 ly |
Max distance from Colonia | 22,550.96 ly |
Approximate time played | 6D 19H 55M |
Passengers |
|
Total bulk passengers delivered | 965 |
Total VIPs delivered | 0 |
Total delivered | 965 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 98 |
Grade 1 upgrades generated | 16 |
Grade 2 upgrades generated | 21 |
Grade 3 upgrades generated | 33 |
Grade 4 upgrades generated | 11 |
Grade 5 upgrades generated | 17 |