CMDR Syrrani profile
(Imperial Cutter)
Federation: Lieutenant
Empire: Prince
Balance |
|
---|---|
Current assets | 5,276,284,420 cr |
Credits spent on ships | 1,353,696,186 cr |
Credits spent on outfitting | 2,951,455,786 cr |
Credits spent on repairs | 17,438,380 cr |
Credits spent on fuel | 137,472 cr |
Credits spent on munitions | 723,669 cr |
Insurance claims | 39 |
Total claim costs | 300,943,381 cr |
Combat |
|
Bounties claimed | 723 |
Profit from bounties | 92,105,600 cr |
Combat bonds | 671 |
Profit from combat bonds | 199,713,524 cr |
Assassinations | 3 |
Profit from assassinations | 869,702 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 40 |
Crime |
|
Fines issued | 76 |
Lifetime fines value | 468,951 cr |
Bounties received/earned | 52 |
Lifetime bounty value | 307,700 cr |
Highest bounty issued | 186,100 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 1,450,739 cr |
Commodities smuggled | 795 |
Average profit | 145,074 cr |
Highest single transaction | 836,052 cr |
Trading |
|
Market network | 74 |
Trading profit | 3,500,169,351 cr |
Commodities traded | 132,116 |
Average profit | 6,481,795 cr |
Highest single transaction | 633,723,990 cr |
Mining |
|
Profits from mining | 2,528,466,346 cr |
Minerals refined | 3,873 |
Materials collected | 15,911 |
Exploration |
|
Systems visited | 8,438 |
Profits from exploration | 810,095,625 cr |
Level 2 detailed scans | 33,050 |
Level 3 detailed scans | 35,927 |
Highest payout | 9,510,978 cr |
Total hyperspace distance | 477,451 ly |
Total hyperspace jumps | 10,546 |
Max distance from start | 33,049.13 ly |
Max distance from Sol | 33,105.68 ly |
Max distance from Colonia | 23,632.95 ly |
Approximate time played | 8W 6D 21H 15M |
Passengers |
|
Total bulk passengers delivered | 2,105 |
Total VIPs delivered | 340 |
Total delivered | 2,445 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 23 |
Total profit | 488,453 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 1,498 |
Grade 1 upgrades generated | 382 |
Grade 2 upgrades generated | 277 |
Grade 3 upgrades generated | 409 |
Grade 4 upgrades generated | 290 |
Grade 5 upgrades generated | 140 |
Crew |
|
Crew credits earned | 369,580,911 cr |
Crew hired | 7 |
Crew fired | 3 |
Crew lost | 15 |
Multi-Crew |
|
Total time in multi-crew | 4H 26M 25S |
Time in gunner role | 1M 3S |
Time in fighter con role | 13M 59S |
Total credits accrued | 151,401 cr |