CMDR Cleuby Castilho profile
(Krait Phantom)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 8,927,022,432 cr |
Credits spent on ships | 2,015,511,895 cr |
Credits spent on outfitting | 3,679,706,874 cr |
Credits spent on repairs | 20,651,037 cr |
Credits spent on fuel | 669,401 cr |
Credits spent on munitions | 1,443,654 cr |
Insurance claims | 21 |
Total claim costs | 76,476,226 cr |
Combat |
|
Bounties claimed | 1,445 |
Profit from bounties | 163,041,560 cr |
Combat bonds | 91 |
Profit from combat bonds | 8,951,305 cr |
Assassinations | 57 |
Profit from assassinations | 19,764,467 cr |
Highest single reward | 856,878 cr |
Skimmers killed | 17 |
Crime |
|
Fines issued | 87 |
Lifetime fines value | 3,649,159 cr |
Bounties received/earned | 41 |
Lifetime bounty value | 71,100 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 5,044,121 cr |
Commodities smuggled | 516 |
Average profit | 388,009 cr |
Highest single transaction | 4,878,960 cr |
Trading |
|
Market network | 141 |
Trading profit | 3,568,836,076 cr |
Commodities traded | 247,649 |
Average profit | 5,524,514 cr |
Highest single transaction | 397,628,176 cr |
Mining |
|
Profits from mining | 3,086,097,422 cr |
Minerals refined | 7,790 |
Materials collected | 21,887 |
Exploration |
|
Systems visited | 8,692 |
Profits from exploration | 2,238,729,629 cr |
Level 2 detailed scans | 57,717 |
Level 3 detailed scans | 57,716 |
Highest payout | 20,164,228 cr |
Total hyperspace distance | 476,410 ly |
Total hyperspace jumps | 13,019 |
Max distance from start | 65,248.48 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 9W 2D 19H 36M |
Passengers |
|
Total bulk passengers delivered | 1,578 |
Total VIPs delivered | 3,236 |
Total delivered | 4,814 |
Total ejected | 34 |
Search and Rescue |
|
Total items rescued | 34 |
Total profit | 989,429 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 2,513 |
Grade 1 upgrades generated | 481 |
Grade 2 upgrades generated | 516 |
Grade 3 upgrades generated | 651 |
Grade 4 upgrades generated | 647 |
Grade 5 upgrades generated | 218 |
Crew |
|
Crew credits earned | 951,596,082 cr |
Crew hired | 3 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 1H 5M 36S |