CMDR Falcon711 profile
(Viper MkIV)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 10,976,934,857 cr |
Credits spent on ships | 1,580,849,314 cr |
Credits spent on outfitting | 3,935,174,403 cr |
Credits spent on repairs | 28,871,708 cr |
Credits spent on fuel | 409,861 cr |
Credits spent on munitions | 3,491,486 cr |
Insurance claims | 48 |
Total claim costs | 455,006,517 cr |
Combat |
|
Bounties claimed | 3,490 |
Profit from bounties | 675,681,735 cr |
Combat bonds | 786 |
Profit from combat bonds | 1,831,929,310 cr |
Assassinations | 2 |
Profit from assassinations | 783,604 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 7 |
Crime |
|
Fines issued | 145 |
Lifetime fines value | 3,719,696 cr |
Bounties received/earned | 22 |
Lifetime bounty value | 11,100 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 4,553,680 cr |
Commodities smuggled | 999 |
Average profit | 413,971 cr |
Highest single transaction | 3,930,976 cr |
Trading |
|
Market network | 150 |
Trading profit | 15,860,954,633 cr |
Commodities traded | 114,938 |
Average profit | 21,727,335 cr |
Highest single transaction | 446,106,624 cr |
Mining |
|
Profits from mining | 15,790,736,603 cr |
Minerals refined | 46,991 |
Materials collected | 81,053 |
Exploration |
|
Systems visited | 12,452 |
Profits from exploration | 1,139,271,973 cr |
Level 2 detailed scans | 73,740 |
Level 3 detailed scans | 73,755 |
Highest payout | 11,817,993 cr |
Total hyperspace distance | 396,695 ly |
Total hyperspace jumps | 16,419 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 28,239.83 ly |
Approximate time played | 13W 4D 9H 29M |
Passengers |
|
Total bulk passengers delivered | 250 |
Total VIPs delivered | 181 |
Total delivered | 431 |
Total ejected | 40 |
Search and Rescue |
|
Total items rescued | 351 |
Total profit | 10,054,870 cr |
Total rescue transactions | 25 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 3,703 |
Grade 1 upgrades generated | 560 |
Grade 2 upgrades generated | 589 |
Grade 3 upgrades generated | 781 |
Grade 4 upgrades generated | 852 |
Grade 5 upgrades generated | 921 |
Crew |
|
Crew credits earned | 2,568,561,198 cr |
Crew hired | 7 |
Crew fired | 5 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 4H 12M 15S |