CMDR Nuriaz profile
(Fer-de-Lance)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 3,380,028,669 cr |
Credits spent on ships | 1,298,133,049 cr |
Credits spent on outfitting | 1,843,871,647 cr |
Credits spent on repairs | 7,692,337 cr |
Credits spent on fuel | 135,204 cr |
Credits spent on munitions | 669,372 cr |
Insurance claims | 14 |
Total claim costs | 82,984,082 cr |
Combat |
|
Bounties claimed | 305 |
Profit from bounties | 17,554,959 cr |
Combat bonds | 401 |
Profit from combat bonds | 20,425,121 cr |
Assassinations | 18 |
Profit from assassinations | 4,189,931 cr |
Highest single reward | 277,825 cr |
Skimmers killed | 23 |
Crime |
|
Fines issued | 110 |
Lifetime fines value | 2,526,902 cr |
Bounties received/earned | 371 |
Lifetime bounty value | 1,347,000 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 40,058 cr |
Commodities smuggled | 53 |
Average profit | 5,723 cr |
Highest single transaction | 26,268 cr |
Trading |
|
Market network | 39 |
Trading profit | 1,781,909,488 cr |
Commodities traded | 17,279 |
Average profit | 17,999,086 cr |
Highest single transaction | 229,107,200 cr |
Mining |
|
Profits from mining | 1,694,213,397 cr |
Minerals refined | 2,541 |
Materials collected | 9,587 |
Exploration |
|
Systems visited | 2,650 |
Profits from exploration | 1,462,154,960 cr |
Level 2 detailed scans | 11,180 |
Level 3 detailed scans | 11,180 |
Highest payout | 45,694,220 cr |
Total hyperspace distance | 146,013 ly |
Total hyperspace jumps | 3,101 |
Max distance from start | 25,868.70 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 23,692.95 ly |
Approximate time played | 2W 6D 7H 50M |
Passengers |
|
Total bulk passengers delivered | 343 |
Total VIPs delivered | 0 |
Total delivered | 343 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 45 |
Total profit | 66,076 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 1,150 |
Grade 1 upgrades generated | 234 |
Grade 2 upgrades generated | 302 |
Grade 3 upgrades generated | 309 |
Grade 4 upgrades generated | 223 |
Grade 5 upgrades generated | 82 |
Crew |
|
Crew credits earned | 189,057,603 cr |
Crew hired | 27 |
Crew fired | 26 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 41M 32S |