CMDR Mohaupt profile

(Python)

Federation: Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 12,567,228,687 cr |
Credits spent on ships | 366,598,768 cr |
Credits spent on outfitting | 334,872,632 cr |
Credits spent on repairs | 30,207,698 cr |
Credits spent on fuel | 37,592 cr |
Credits spent on munitions | 328,354 cr |
Insurance claims | 4 |
Total claim costs | 17,808,158 cr |
Combat |
|
Bounties claimed | 327 |
Profit from bounties | 6,927,862 cr |
Combat bonds | 8 |
Profit from combat bonds | 349,635 cr |
Assassinations | 1 |
Profit from assassinations | 10,000 cr |
Highest single reward | 547,381 cr |
Skimmers killed | 45 |
Crime |
|
Fines issued | 13 |
Lifetime fines value | 3,100 cr |
Bounties received/earned | 51 |
Lifetime bounty value | 47,900 cr |
Highest bounty issued | 1,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 11,090 cr |
Commodities smuggled | 5 |
Average profit | 2,218 cr |
Highest single transaction | 2,689 cr |
Trading |
|
Market network | 64 |
Trading profit | 148,000,389 cr |
Commodities traded | 3,313 |
Average profit | 1,436,897 cr |
Highest single transaction | 74,128,020 cr |
Mining |
|
Profits from mining | 134,338,326 cr |
Minerals refined | 8,817 |
Materials collected | 14,237 |
Exploration |
|
Systems visited | 14,460 |
Profits from exploration | 11,429,920,541 cr |
Level 2 detailed scans | 172,539 |
Level 3 detailed scans | 172,539 |
Highest payout | 19,147,203 cr |
Total hyperspace distance | 833,904 ly |
Total hyperspace jumps | 15,070 |
Max distance from start | 65,616.70 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 19W 5D 18H 25M |
Passengers |
|
Total bulk passengers delivered | 6 |
Total VIPs delivered | 10 |
Total delivered | 16 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 180,427 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 983 |
Grade 1 upgrades generated | 122 |
Grade 2 upgrades generated | 163 |
Grade 3 upgrades generated | 229 |
Grade 4 upgrades generated | 227 |
Grade 5 upgrades generated | 242 |