CMDR Renardine profile
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 6,058,464,933 cr |
Credits spent on ships | 1,271,440,187 cr |
Credits spent on outfitting | 4,055,183,153 cr |
Credits spent on repairs | 10,619,336 cr |
Credits spent on fuel | 377,905 cr |
Credits spent on munitions | 3,217,947 cr |
Insurance claims | 75 |
Total claim costs | 129,941,357 cr |
Combat |
|
Bounties claimed | 3,144 |
Profit from bounties | 282,996,120 cr |
Combat bonds | 2,238 |
Profit from combat bonds | 234,100,426 cr |
Assassinations | 68 |
Profit from assassinations | 2,336,340 cr |
Highest single reward | 461,429 cr |
Skimmers killed | 62 |
Crime |
|
Fines issued | 157 |
Lifetime fines value | 3,081,182 cr |
Bounties received/earned | 261 |
Lifetime bounty value | 309,655 cr |
Highest bounty issued | 29,100 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 371,902 cr |
Commodities smuggled | 63 |
Average profit | 28,608 cr |
Highest single transaction | 112,890 cr |
Trading |
|
Market network | 109 |
Trading profit | 3,868,838,555 cr |
Commodities traded | 162,354 |
Average profit | 6,859,643 cr |
Highest single transaction | 358,533,864 cr |
Mining |
|
Profits from mining | 2,972,692,387 cr |
Minerals refined | 5,414 |
Materials collected | 31,855 |
Exploration |
|
Systems visited | 5,121 |
Profits from exploration | 474,903,777 cr |
Level 2 detailed scans | 17,622 |
Level 3 detailed scans | 27,166 |
Highest payout | 18,046,712 cr |
Total hyperspace distance | 264,314 ly |
Total hyperspace jumps | 7,774 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 22,435.84 ly |
Approximate time played | 13W 6D 33M |
Passengers |
|
Total bulk passengers delivered | 72 |
Total VIPs delivered | 0 |
Total delivered | 72 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 18 |
Total profit | 339,030 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 3,267 |
Grade 1 upgrades generated | 1,121 |
Grade 2 upgrades generated | 533 |
Grade 3 upgrades generated | 624 |
Grade 4 upgrades generated | 512 |
Grade 5 upgrades generated | 477 |
Crew |
|
Crew credits earned | 356,095,347 cr |
Crew hired | 9 |
Crew fired | 8 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 11H 21M 51S |
Time in gunner role | 17M 17S |
Time in fighter con role | 3H 8M 54S |
Total credits accrued | 8,391,033 cr |