CMDR Maj Payne profile
Profile

Commander name:
Current ship:
Helix Ghost [KWG-09]
(Mandalay)
(Mandalay)
Member since:
Oct 17, 2020
Distances submitted:
0
Systems visited:
2,075
Systems discovered first:
546
Balance:
86,734,744 Cr

Ranks
Defenceless
Directionless
Federation: Chief Petty Officer
Empire: None
Credits
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 640,240,127 cr |
Credits spent on ships | 404,268,789 cr |
Credits spent on outfitting | 573,182,318 cr |
Credits spent on repairs | 648,381 cr |
Credits spent on fuel | 135,045 cr |
Credits spent on munitions | 395,479 cr |
Insurance claims | 13 |
Total claim costs | 15,796,461 cr |
Combat |
|
Bounties claimed | 81 |
Profit from bounties | 3,897,600 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 1 |
Profit from assassinations | 278,653 cr |
Highest single reward | 498,773 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 88 |
Lifetime fines value | 104,977 cr |
Bounties received/earned | 5 |
Lifetime bounty value | 2,000 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 30 |
Trading profit | 667,384,475 cr |
Commodities traded | 43,115 |
Average profit | 7,025,100 cr |
Highest single transaction | 31,921,056 cr |
Mining |
|
Profits from mining | 66,790,554 cr |
Minerals refined | 96 |
Materials collected | 306 |
Exploration |
|
Systems visited | 1,611 |
Profits from exploration | 46,355,424 cr |
Level 2 detailed scans | 5,238 |
Level 3 detailed scans | 5,238 |
Highest payout | 6,997,749 cr |
Total hyperspace distance | 39,582 ly |
Total hyperspace jumps | 2,234 |
Max distance from start | 15,127.18 ly |
Max distance from Sol | 15,149.72 ly |
Max distance from Colonia | 22,121.81 ly |
Approximate time played | 2W 4D 26M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 75 |
Total delivered | 75 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 30 |
Grade 1 upgrades generated | 30 |
Crew |
|
Crew hired | 1 |
Crew fired | 1 |