CMDR sgt-aNDERSON profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 97,821,973,107 cr |
Credits spent on ships | 11,653,006,114 cr |
Credits spent on outfitting | 22,972,749,514 cr |
Credits spent on repairs | 242,308,459 cr |
Credits spent on fuel | 4,424,431 cr |
Credits spent on munitions | 11,764,647 cr |
Insurance claims | 176 |
Total claim costs | 2,461,872,608 cr |
Combat |
|
Bounties claimed | 5,388 |
Profit from bounties | 1,650,401,681 cr |
Combat bonds | 2,354 |
Profit from combat bonds | 747,397,871 cr |
Assassinations | 59 |
Profit from assassinations | 43,202,702 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 69 |
Crime |
|
Fines issued | 1,469 |
Lifetime fines value | 6,141,130 cr |
Bounties received/earned | 318 |
Lifetime bounty value | 603,200 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 16,432 cr |
Commodities smuggled | 63 |
Average profit | 2,739 cr |
Highest single transaction | 11,844 cr |
Trading |
|
Market network | 250 |
Trading profit | 26,299,180,586 cr |
Commodities traded | 709,908 |
Average profit | 12,475,892 cr |
Highest single transaction | 473,262,958 cr |
Mining |
|
Profits from mining | 47,858,138,994 cr |
Minerals refined | 23,379 |
Materials collected | 80,848 |
Exploration |
|
Systems visited | 16,069 |
Profits from exploration | 936,454,672 cr |
Level 2 detailed scans | 55,302 |
Level 3 detailed scans | 55,300 |
Highest payout | 8,914,887 cr |
Total hyperspace distance | 1,112,245 ly |
Total hyperspace jumps | 28,930 |
Max distance from start | 65,616.70 ly |
Max distance from Sol | 22,027.98 ly |
Max distance from Colonia | 32,265.99 ly |
Approximate time played | 33W 6D 21H 59M |
Passengers |
|
Total bulk passengers delivered | 8,979 |
Total VIPs delivered | 3,553 |
Total delivered | 12,532 |
Total ejected | 215 |
Search and Rescue |
|
Total items rescued | 160 |
Total profit | 2,757,762 cr |
Total rescue transactions | 21 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 20,961 |
Grade 1 upgrades generated | 2,745 |
Grade 2 upgrades generated | 3,615 |
Grade 3 upgrades generated | 4,741 |
Grade 4 upgrades generated | 5,771 |
Grade 5 upgrades generated | 4,089 |
Crew |
|
Crew credits earned | 2,904,802,351 cr |
Crew hired | 14 |
Crew fired | 13 |
Crew lost | 22 |
Multi-Crew |
|
Total time in multi-crew | 9H 9M 35S |
Time in fighter con role | 2M 31S |