CMDR Hazara profile
(Federal Dropship)
Federation: Chief Petty Officer
Empire: Earl
Balance |
|
---|---|
Current assets | 12,025,337,314 cr |
Credits spent on ships | 534,855,090 cr |
Credits spent on outfitting | 1,397,069,321 cr |
Credits spent on repairs | 27,125,284 cr |
Credits spent on fuel | 691,761 cr |
Credits spent on munitions | 5,082,173 cr |
Insurance claims | 177 |
Total claim costs | 370,696,249 cr |
Combat |
|
Bounties claimed | 10,124 |
Profit from bounties | 321,754,587 cr |
Combat bonds | 2,397 |
Profit from combat bonds | 79,841,155 cr |
Assassinations | 73 |
Profit from assassinations | 20,132,820 cr |
Highest single reward | 1,147,809 cr |
Skimmers killed | 80 |
Crime |
|
Fines issued | 761 |
Lifetime fines value | 2,017,273 cr |
Bounties received/earned | 2,206 |
Lifetime bounty value | 5,627,585 cr |
Highest bounty issued | 26,140 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 270,726 cr |
Commodities smuggled | 209 |
Average profit | 30,081 cr |
Highest single transaction | 190,092 cr |
Trading |
|
Market network | 99 |
Trading profit | 10,896,723,115 cr |
Commodities traded | 51,812 |
Average profit | 26,707,655 cr |
Highest single transaction | 659,742,307 cr |
Mining |
|
Profits from mining | 10,819,119,198 cr |
Minerals refined | 8,547 |
Materials collected | 14,225 |
Exploration |
|
Systems visited | 15,471 |
Profits from exploration | 1,166,843,521 cr |
Level 2 detailed scans | 25,618 |
Level 3 detailed scans | 77,205 |
Highest payout | 17,619,731 cr |
Total hyperspace distance | 593,225 ly |
Total hyperspace jumps | 21,029 |
Max distance from start | 30,792.41 ly |
Max distance from Sol | 30,791.86 ly |
Max distance from Colonia | 32,074.23 ly |
Approximate time played | 27W 1D 6H 45M |
Passengers |
|
Total bulk passengers delivered | 21 |
Total VIPs delivered | 0 |
Total delivered | 21 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 599 |
Grade 1 upgrades generated | 238 |
Grade 2 upgrades generated | 51 |
Grade 3 upgrades generated | 130 |
Grade 4 upgrades generated | 91 |
Grade 5 upgrades generated | 89 |
Crew |
|
Crew credits earned | 470,901,566 cr |
Crew hired | 10 |
Crew fired | 6 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 1D 9H 11M 55S |
Time in fighter con role | 22M 8S |