CMDR Popoli profile
(Imperial Cutter)
Federation: Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 1,971,344,106 cr |
Credits spent on ships | 504,386,946 cr |
Credits spent on outfitting | 1,099,785,888 cr |
Credits spent on repairs | 3,542,008 cr |
Credits spent on fuel | 92,954 cr |
Credits spent on munitions | 190,311 cr |
Insurance claims | 7 |
Total claim costs | 36,451,973 cr |
Combat |
|
Bounties claimed | 118 |
Profit from bounties | 11,310,988 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 11 |
Profit from assassinations | 3,644,893 cr |
Highest single reward | 533,446 cr |
Skimmers killed | 60 |
Crime |
|
Fines issued | 56 |
Lifetime fines value | 550,131 cr |
Bounties received/earned | 46 |
Lifetime bounty value | 29,600 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 62,175 cr |
Commodities smuggled | 20 |
Average profit | 31,088 cr |
Highest single transaction | 46,721 cr |
Trading |
|
Market network | 28 |
Trading profit | 41,391,395 cr |
Commodities traded | 10,012 |
Average profit | 426,715 cr |
Highest single transaction | 6,966,700 cr |
Mining |
|
Profits from mining | 7,215,179 cr |
Minerals refined | 21 |
Materials collected | 4,073 |
Exploration |
|
Systems visited | 3,789 |
Profits from exploration | 1,997,707,741 cr |
Level 2 detailed scans | 43,267 |
Level 3 detailed scans | 43,267 |
Highest payout | 16,949,993 cr |
Total hyperspace distance | 227,388 ly |
Total hyperspace jumps | 4,205 |
Max distance from start | 25,890.08 ly |
Max distance from Sol | 25,955.84 ly |
Max distance from Colonia | 35,052.37 ly |
Approximate time played | 3W 1D 23H 24M |
Search and Rescue |
|
Total items rescued | 32 |
Total profit | 749,545 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 283 |
Grade 1 upgrades generated | 87 |
Grade 2 upgrades generated | 58 |
Grade 3 upgrades generated | 50 |
Grade 4 upgrades generated | 45 |
Grade 5 upgrades generated | 43 |
Crew |
|
Crew credits earned | 22,517,077 cr |
Crew hired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 9H 24M 10S |
Time in gunner role | 3M 41S |
Time in fighter con role | 28S |
Total credits accrued | 79,567 cr |