CMDR Stribrny-vlk profile
(Anaconda)
Federation: None
Empire: Duke
Balance |
|
---|---|
Current assets | 1,642,899,122 cr |
Credits spent on ships | 563,132,537 cr |
Credits spent on outfitting | 548,615,258 cr |
Credits spent on repairs | 2,090,179 cr |
Credits spent on fuel | 64,050 cr |
Credits spent on munitions | 318,572 cr |
Insurance claims | 4 |
Total claim costs | 12,385,006 cr |
Combat |
|
Bounties claimed | 260 |
Profit from bounties | 58,933,828 cr |
Combat bonds | 10 |
Profit from combat bonds | 687,888 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 524,257 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 5 |
Lifetime fines value | 1,450 cr |
Bounties received/earned | 5 |
Lifetime bounty value | 2,000 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 35 |
Trading profit | 741,912,378 cr |
Commodities traded | 12,024 |
Average profit | 13,248,435 cr |
Highest single transaction | 133,009,536 cr |
Mining |
|
Profits from mining | 675,310,267 cr |
Minerals refined | 728 |
Materials collected | 4,021 |
Exploration |
|
Systems visited | 2,636 |
Profits from exploration | 701,533,764 cr |
Level 2 detailed scans | 24,696 |
Level 3 detailed scans | 24,696 |
Highest payout | 16,623,589 cr |
Total hyperspace distance | 123,324 ly |
Total hyperspace jumps | 3,046 |
Max distance from start | 26,182.77 ly |
Max distance from Sol | 26,187.18 ly |
Max distance from Colonia | 22,943.29 ly |
Approximate time played | 2W 1D 3H 14M |
Passengers |
|
Total bulk passengers delivered | 34 |
Total VIPs delivered | 123 |
Total delivered | 157 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 19 |
Total profit | 345,663 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 312 |
Grade 1 upgrades generated | 90 |
Grade 2 upgrades generated | 72 |
Grade 3 upgrades generated | 55 |
Grade 4 upgrades generated | 45 |
Grade 5 upgrades generated | 50 |
Multi-Crew |
|
Total time in multi-crew | 3H 44M 49S |