CMDR Lord Lackven profile
(Imperial Cutter)
Federation: Lieutenant
Empire: Duke
Balance |
|
---|---|
Current assets | 4,658,080,507 cr |
Credits spent on ships | 1,080,267,568 cr |
Credits spent on outfitting | 2,357,189,731 cr |
Credits spent on repairs | 13,523,838 cr |
Credits spent on fuel | 207,839 cr |
Credits spent on munitions | 1,047,184 cr |
Insurance claims | 24 |
Total claim costs | 45,679,973 cr |
Combat |
|
Bounties claimed | 681 |
Profit from bounties | 74,683,192 cr |
Combat bonds | 305 |
Profit from combat bonds | 2,007,639,958 cr |
Assassinations | 1 |
Profit from assassinations | 149,497 cr |
Highest single reward | 869,266 cr |
Skimmers killed | 8 |
Crime |
|
Fines issued | 144 |
Lifetime fines value | 204,894 cr |
Bounties received/earned | 33 |
Lifetime bounty value | 135,700 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 10,309 cr |
Commodities smuggled | 12 |
Average profit | 1,473 cr |
Highest single transaction | 2,758 cr |
Trading |
|
Market network | 97 |
Trading profit | 1,180,881,664 cr |
Commodities traded | 47,702 |
Average profit | 5,295,433 cr |
Highest single transaction | 45,149,016 cr |
Mining |
|
Profits from mining | 498,899,418 cr |
Minerals refined | 1,137 |
Materials collected | 15,984 |
Exploration |
|
Systems visited | 7,088 |
Profits from exploration | 1,188,929,143 cr |
Level 2 detailed scans | 26,852 |
Level 3 detailed scans | 26,794 |
Highest payout | 16,926,905 cr |
Total hyperspace distance | 560,706 ly |
Total hyperspace jumps | 9,952 |
Max distance from start | 23,116.65 ly |
Max distance from Sol | 23,185.53 ly |
Max distance from Colonia | 27,077.98 ly |
Approximate time played | 17W 2D 3H 29M |
Passengers |
|
Total bulk passengers delivered | 532 |
Total VIPs delivered | 220 |
Total delivered | 752 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 43 |
Total profit | 993,416 cr |
Total rescue transactions | 13 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 1,189 |
Grade 1 upgrades generated | 295 |
Grade 2 upgrades generated | 315 |
Grade 3 upgrades generated | 287 |
Grade 4 upgrades generated | 198 |
Grade 5 upgrades generated | 94 |
Crew |
|
Crew credits earned | 84,589,508 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 2M 50S |
Time in gunner role | 1H 50M 57S |