CMDR Shnyrik-1 profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9,321,042,233 cr |
Credits spent on ships | 1,201,728,939 cr |
Credits spent on outfitting | 2,176,360,054 cr |
Credits spent on repairs | 72,455,287 cr |
Credits spent on fuel | 1,555,859 cr |
Credits spent on munitions | 4,941,701 cr |
Insurance claims | 1,002 |
Total claim costs | 517,762,165 cr |
Combat |
|
Bounties claimed | 12,901 |
Profit from bounties | 4,177,842,556 cr |
Combat bonds | 21,357 |
Profit from combat bonds | 1,496,223,299 cr |
Assassinations | 696 |
Profit from assassinations | 1,488,823,518 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 814 |
Lifetime fines value | 3,948,244 cr |
Bounties received/earned | 763 |
Lifetime bounty value | 458,775 cr |
Highest bounty issued | 7,500 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 75,074 cr |
Commodities smuggled | 7 |
Average profit | 10,725 cr |
Highest single transaction | 63,748 cr |
Trading |
|
Market network | 107 |
Trading profit | 1,001,503,501 cr |
Commodities traded | 384,775 |
Average profit | 402,857 cr |
Highest single transaction | 22,005,438 cr |
Mining |
|
Profits from mining | 150,508,363 cr |
Minerals refined | 674 |
Materials collected | 14,998 |
Exploration |
|
Systems visited | 3,186 |
Profits from exploration | 918,583,542 cr |
Level 2 detailed scans | 9,999 |
Level 3 detailed scans | 9,998 |
Highest payout | 14,144,380 cr |
Total hyperspace distance | 563,232 ly |
Total hyperspace jumps | 19,099 |
Max distance from start | 6,921.37 ly |
Max distance from Sol | 6,853.03 ly |
Max distance from Colonia | 24,662.54 ly |
Approximate time played | 19W 6D 17H 28M |
Passengers |
|
Total bulk passengers delivered | 10,138 |
Total VIPs delivered | 12,252 |
Total delivered | 22,390 |
Total ejected | 19,120 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 188,706 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 2,332 |
Grade 1 upgrades generated | 254 |
Grade 2 upgrades generated | 300 |
Grade 3 upgrades generated | 432 |
Grade 4 upgrades generated | 485 |
Grade 5 upgrades generated | 861 |
Crew |
|
Crew credits earned | 952,920,297 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 4 |