CMDR Marko S Ramius profile
Federation: Vice Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 15,049,840,459 cr |
Credits spent on ships | 3,815,703,150 cr |
Credits spent on outfitting | 8,134,218,530 cr |
Credits spent on repairs | 68,644,055 cr |
Credits spent on fuel | 986,151 cr |
Credits spent on munitions | 8,793,370 cr |
Insurance claims | 223 |
Total claim costs | 1,295,579,319 cr |
Combat |
|
Bounties claimed | 5,125 |
Profit from bounties | 441,602,522 cr |
Combat bonds | 5,504 |
Profit from combat bonds | 7,889,709,720 cr |
Assassinations | 13 |
Profit from assassinations | 7,596,504 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 311 |
Crime |
|
Fines issued | 324 |
Lifetime fines value | 2,276,527 cr |
Bounties received/earned | 668 |
Lifetime bounty value | 525,430 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 895,780 cr |
Commodities smuggled | 116 |
Average profit | 49,766 cr |
Highest single transaction | 440,002 cr |
Trading |
|
Market network | 184 |
Trading profit | 15,051,447,476 cr |
Commodities traded | 189,219 |
Average profit | 14,119,557 cr |
Highest single transaction | 808,689,664 cr |
Mining |
|
Profits from mining | 12,385,544,086 cr |
Minerals refined | 13,093 |
Materials collected | 34,638 |
Exploration |
|
Systems visited | 16,196 |
Profits from exploration | 503,158,877 cr |
Level 2 detailed scans | 15,405 |
Level 3 detailed scans | 28,859 |
Highest payout | 7,342,852 cr |
Total hyperspace distance | 776,559 ly |
Total hyperspace jumps | 22,335 |
Max distance from start | 65,253.21 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 15W 1D 10H 41M |
Passengers |
|
Total bulk passengers delivered | 11,495 |
Total VIPs delivered | 1,864 |
Total delivered | 13,359 |
Total ejected | 5 |
Search and Rescue |
|
Total items rescued | 31 |
Total profit | 787,575 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 3,846 |
Grade 1 upgrades generated | 519 |
Grade 2 upgrades generated | 441 |
Grade 3 upgrades generated | 649 |
Grade 4 upgrades generated | 827 |
Grade 5 upgrades generated | 1,410 |
Crew |
|
Crew credits earned | 1,593,613,677 cr |
Crew hired | 10 |
Crew fired | 7 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 4H 5M 20S |
Time in gunner role | 39M 12S |
Time in fighter con role | 54M 2S |
Total credits accrued | 2,402,959 cr |