CMDR migviola profile
Federation: Petty Officer
Empire: Serf
Balance |
|
---|---|
Current assets | 523,754,422 cr |
Credits spent on ships | 128,974,174 cr |
Credits spent on outfitting | 50,084,220 cr |
Credits spent on repairs | 186,153 cr |
Credits spent on fuel | 97,628 cr |
Credits spent on munitions | 13,747 cr |
Insurance claims | 10 |
Total claim costs | 796,395 cr |
Combat |
|
Bounties claimed | 21 |
Profit from bounties | 1,296,238 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 8 |
Profit from assassinations | 2,421,552 cr |
Highest single reward | 65,545 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 18 |
Lifetime fines value | 5,900 cr |
Bounties received/earned | 7 |
Lifetime bounty value | 2,900 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 702,586 cr |
Commodities smuggled | 127 |
Average profit | 39,033 cr |
Highest single transaction | 435,120 cr |
Trading |
|
Market network | 76 |
Trading profit | 250,038,349 cr |
Commodities traded | 19,801 |
Average profit | 688,811 cr |
Highest single transaction | 30,455,784 cr |
Mining |
|
Profits from mining | 3,616,734 cr |
Minerals refined | 56 |
Materials collected | 3,507 |
Exploration |
|
Systems visited | 1,355 |
Profits from exploration | 97,507,240 cr |
Level 2 detailed scans | 8,723 |
Level 3 detailed scans | 8,723 |
Highest payout | 5,374,154 cr |
Total hyperspace distance | 37,991 ly |
Total hyperspace jumps | 1,918 |
Max distance from start | 1,184.50 ly |
Max distance from Sol | 16,703.84 ly |
Max distance from Colonia | 22,787.27 ly |
Approximate time played | 2W 1D 12H 25M |
Passengers |
|
Total bulk passengers delivered | 4 |
Total VIPs delivered | 15 |
Total delivered | 19 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 26 |
Total profit | 444,366 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 96 |
Grade 1 upgrades generated | 43 |
Grade 2 upgrades generated | 21 |
Grade 3 upgrades generated | 13 |
Grade 4 upgrades generated | 7 |
Grade 5 upgrades generated | 12 |