CMDR agent_001 profile
(Diamondback Explorer)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 38,533,505,097 cr |
Credits spent on ships | 1,044,870,338 cr |
Credits spent on outfitting | 4,406,597,847 cr |
Credits spent on repairs | 59,396,248 cr |
Credits spent on fuel | 1,144,551 cr |
Credits spent on munitions | 8,173,130 cr |
Insurance claims | 17 |
Total claim costs | 74,438,508 cr |
Combat |
|
Bounties claimed | 3,423 |
Profit from bounties | 798,401,531 cr |
Combat bonds | 6,385 |
Profit from combat bonds | 26,995,203,149 cr |
Assassinations | 4 |
Profit from assassinations | 5,050,899 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 72 |
Crime |
|
Fines issued | 66 |
Lifetime fines value | 13,547 cr |
Bounties received/earned | 30 |
Lifetime bounty value | 44,250 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 868,887 cr |
Commodities smuggled | 61 |
Average profit | 96,543 cr |
Highest single transaction | 240,656 cr |
Trading |
|
Market network | 171 |
Trading profit | 4,202,809,651 cr |
Commodities traded | 413,629 |
Average profit | 4,288,581 cr |
Highest single transaction | 35,646,912 cr |
Mining |
|
Profits from mining | 36,078,765 cr |
Minerals refined | 664 |
Materials collected | 32,420 |
Exploration |
|
Systems visited | 7,385 |
Profits from exploration | 773,520,470 cr |
Level 2 detailed scans | 41,042 |
Level 3 detailed scans | 41,042 |
Highest payout | 10,207,163 cr |
Total hyperspace distance | 712,188 ly |
Total hyperspace jumps | 13,100 |
Max distance from start | 65,616.70 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 10W 6D 21H 53M |
Passengers |
|
Total bulk passengers delivered | 5,468 |
Total VIPs delivered | 11,026 |
Total delivered | 16,494 |
Total ejected | 54 |
Search and Rescue |
|
Total items rescued | 14 |
Total profit | 296,658 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 2,101 |
Grade 1 upgrades generated | 248 |
Grade 2 upgrades generated | 273 |
Grade 3 upgrades generated | 347 |
Grade 4 upgrades generated | 408 |
Grade 5 upgrades generated | 825 |
Crew |
|
Crew credits earned | 6,629,624 cr |
Crew hired | 34 |
Crew fired | 34 |
Multi-Crew |
|
Total time in multi-crew | 5H 57M 52S |