CMDR Saza Ogai profile
(Anaconda)
Federation: Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 1,863,561,339 cr |
Credits spent on ships | 427,911,472 cr |
Credits spent on outfitting | 852,608,779 cr |
Credits spent on repairs | 4,788,250 cr |
Credits spent on fuel | 125,248 cr |
Credits spent on munitions | 50,232 cr |
Insurance claims | 13 |
Total claim costs | 26,080,163 cr |
Combat |
|
Bounties claimed | 50 |
Profit from bounties | 9,975,946 cr |
Combat bonds | 35 |
Profit from combat bonds | 3,422,594 cr |
Assassinations | 8 |
Profit from assassinations | 1,758,977 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 34 |
Lifetime fines value | 204,746 cr |
Bounties received/earned | 9 |
Lifetime bounty value | 4,000 cr |
Highest bounty issued | 1,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 22 |
Trading profit | 1,285,743,198 cr |
Commodities traded | 24,379 |
Average profit | 19,780,665 cr |
Highest single transaction | 269,981,232 cr |
Mining |
|
Profits from mining | 20,318,201 cr |
Minerals refined | 55 |
Materials collected | 1,322 |
Exploration |
|
Systems visited | 5,303 |
Profits from exploration | 483,608,260 cr |
Level 2 detailed scans | 18,851 |
Level 3 detailed scans | 18,848 |
Highest payout | 4,704,172 cr |
Total hyperspace distance | 282,570 ly |
Total hyperspace jumps | 5,949 |
Max distance from start | 57,846.21 ly |
Max distance from Sol | 57,865.48 ly |
Max distance from Colonia | 35,921.63 ly |
Approximate time played | 2W 2D 5H 34M |
Passengers |
|
Total bulk passengers delivered | 3 |
Total VIPs delivered | 261 |
Total delivered | 264 |
Total ejected | 11 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 17,034 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 137 |
Grade 1 upgrades generated | 78 |
Grade 2 upgrades generated | 19 |
Grade 3 upgrades generated | 18 |
Grade 4 upgrades generated | 8 |
Grade 5 upgrades generated | 14 |
Crew |
|
Crew credits earned | 23,147,073 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 35M 34S |
Time in gunner role | 6M 25S |