CMDR stagea2066 profile
(Imperial Courier)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 20,613,608,390 cr |
Credits spent on ships | 1,844,245,082 cr |
Credits spent on outfitting | 5,442,702,784 cr |
Credits spent on repairs | 66,277,579 cr |
Credits spent on fuel | 1,397,226 cr |
Credits spent on munitions | 7,304,109 cr |
Insurance claims | 89 |
Total claim costs | 593,647,544 cr |
Combat |
|
Bounties claimed | 3,114 |
Profit from bounties | 404,681,269 cr |
Combat bonds | 3,582 |
Profit from combat bonds | 1,097,289,945 cr |
Assassinations | 313 |
Profit from assassinations | 334,596,484 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 64 |
Crime |
|
Fines issued | 612 |
Lifetime fines value | 7,680,044 cr |
Bounties received/earned | 1,800 |
Lifetime bounty value | 8,584,900 cr |
Highest bounty issued | 503,200 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | -1,399,109 cr |
Commodities smuggled | 387 |
Average profit | -107,624 cr |
Highest single transaction | 561,762 cr |
Trading |
|
Market network | 113 |
Trading profit | 4,676,902,243 cr |
Commodities traded | 192,594 |
Average profit | 6,980,451 cr |
Highest single transaction | 255,952,576 cr |
Mining |
|
Profits from mining | 7,384,607,523 cr |
Minerals refined | 5,739 |
Materials collected | 49,096 |
Exploration |
|
Systems visited | 5,615 |
Profits from exploration | 279,668,337 cr |
Level 2 detailed scans | 38,420 |
Level 3 detailed scans | 38,420 |
Highest payout | 2,752,494 cr |
Total hyperspace distance | 379,483 ly |
Total hyperspace jumps | 10,348 |
Max distance from start | 21,998.76 ly |
Max distance from Sol | 22,016.57 ly |
Max distance from Colonia | 25,527.88 ly |
Approximate time played | 36W 22H 45M |
Passengers |
|
Total bulk passengers delivered | 5,617 |
Total VIPs delivered | 292 |
Total delivered | 5,909 |
Total ejected | 30 |
Search and Rescue |
|
Total items rescued | 8 |
Total profit | 176,231 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 3,171 |
Grade 1 upgrades generated | 367 |
Grade 2 upgrades generated | 434 |
Grade 3 upgrades generated | 573 |
Grade 4 upgrades generated | 686 |
Grade 5 upgrades generated | 1,111 |
Crew |
|
Crew credits earned | 1,594,623,901 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 4 |