CMDR Gally Phyllis profile
(Asp Explorer)
Federation: Cadet
Empire: Outsider
Balance |
|
---|---|
Current assets | 722,766,360 cr |
Credits spent on ships | 106,710,580 cr |
Credits spent on outfitting | 103,117,562 cr |
Credits spent on repairs | 200,137 cr |
Credits spent on fuel | 23,528 cr |
Credits spent on munitions | 23,443 cr |
Insurance claims | 1 |
Total claim costs | 2,647,829 cr |
Combat |
|
Bounties claimed | 43 |
Profit from bounties | 3,044,398 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 125,360 cr |
Skimmers killed | 50 |
Crime |
|
Fines issued | 1 |
Lifetime fines value | 500 cr |
Bounties received/earned | 0 |
Lifetime bounty value | 0 cr |
Highest bounty issued | 0 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 18,319 cr |
Commodities smuggled | 8 |
Average profit | 9,160 cr |
Highest single transaction | 11,193 cr |
Trading |
|
Market network | 11 |
Trading profit | 51,947,977 cr |
Commodities traded | 5,458 |
Average profit | 711,616 cr |
Highest single transaction | 5,497,740 cr |
Mining |
|
Profits from mining | 34,662,355 cr |
Minerals refined | 501 |
Materials collected | 4,696 |
Exploration |
|
Systems visited | 1,798 |
Profits from exploration | 549,903,992 cr |
Level 2 detailed scans | 12,095 |
Level 3 detailed scans | 12,095 |
Highest payout | 11,469,684 cr |
Total hyperspace distance | 74,351 ly |
Total hyperspace jumps | 2,025 |
Max distance from start | 18,129.95 ly |
Max distance from Sol | 18,825.17 ly |
Max distance from Colonia | 23,692.95 ly |
Approximate time played | 2W 5D 15H 5M |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 183,978 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 76 |
Grade 1 upgrades generated | 16 |
Grade 2 upgrades generated | 18 |
Grade 3 upgrades generated | 15 |
Grade 4 upgrades generated | 13 |
Grade 5 upgrades generated | 14 |
Multi-Crew |
|
Total time in multi-crew | 2H 44M 36S |
Time in gunner role | 16S |