CMDR Suburban1 profile
Federation: Ensign
Empire: Outsider
Balance |
|
---|---|
Current assets | 5,131,622,666 cr |
Credits spent on ships | 185,789,898 cr |
Credits spent on outfitting | 89,611,262 cr |
Credits spent on repairs | 14,039,068 cr |
Credits spent on fuel | 76,880 cr |
Credits spent on munitions | 1,288,623 cr |
Insurance claims | 31 |
Total claim costs | 90,062,982 cr |
Combat |
|
Bounties claimed | 1,824 |
Profit from bounties | 248,046,118 cr |
Combat bonds | 126 |
Profit from combat bonds | 8,726,441 cr |
Assassinations | 57 |
Profit from assassinations | 12,126,007 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 121 |
Crime |
|
Fines issued | 20 |
Lifetime fines value | 14,197 cr |
Bounties received/earned | 45 |
Lifetime bounty value | 119,100 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 283,416 cr |
Commodities smuggled | 22 |
Average profit | 20,244 cr |
Highest single transaction | 87,474 cr |
Trading |
|
Market network | 95 |
Trading profit | 256,202,162 cr |
Commodities traded | 3,659 |
Average profit | 675,995 cr |
Highest single transaction | 15,289,386 cr |
Mining |
|
Profits from mining | 222,146,604 cr |
Minerals refined | 1,541 |
Materials collected | 10,140 |
Exploration |
|
Systems visited | 3,519 |
Profits from exploration | 915,070,923 cr |
Level 2 detailed scans | 37,767 |
Level 3 detailed scans | 37,765 |
Highest payout | 14,604,116 cr |
Total hyperspace distance | 104,085 ly |
Total hyperspace jumps | 4,225 |
Max distance from start | 23,994.82 ly |
Max distance from Sol | 24,010.74 ly |
Max distance from Colonia | 22,270.19 ly |
Approximate time played | 5W 5D 11H 17M |
Passengers |
|
Total bulk passengers delivered | 2 |
Total VIPs delivered | 198 |
Total delivered | 200 |
Total ejected | 42 |
Search and Rescue |
|
Total items rescued | 45 |
Total profit | 1,223,301 cr |
Total rescue transactions | 24 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 268 |
Grade 1 upgrades generated | 69 |
Grade 2 upgrades generated | 62 |
Grade 3 upgrades generated | 75 |
Grade 4 upgrades generated | 47 |
Grade 5 upgrades generated | 15 |
Crew |
|
Crew credits earned | 562,068,896 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 6 |