CMDR RybikoN profile
(Krait Mk II)
Federation: Lt. Commander
Empire: None
Balance |
|
---|---|
Current assets | 2,461,757,699 cr |
Credits spent on ships | 722,265,583 cr |
Credits spent on outfitting | 775,865,201 cr |
Credits spent on repairs | 1,790,844 cr |
Credits spent on fuel | 70,881 cr |
Credits spent on munitions | 287,001 cr |
Insurance claims | 14 |
Total claim costs | 66,565,538 cr |
Combat |
|
Bounties claimed | 140 |
Profit from bounties | 26,911,780 cr |
Combat bonds | 20 |
Profit from combat bonds | 822,895 cr |
Assassinations | 19 |
Profit from assassinations | 4,065,301 cr |
Highest single reward | 270,150 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 27 |
Lifetime fines value | 419,461 cr |
Bounties received/earned | 31 |
Lifetime bounty value | 38,700 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 1,466 cr |
Commodities smuggled | 4 |
Average profit | 489 cr |
Highest single transaction | 1,020 cr |
Trading |
|
Market network | 15 |
Trading profit | 1,069,467,385 cr |
Commodities traded | 25,932 |
Average profit | 17,249,474 cr |
Highest single transaction | 274,830,090 cr |
Mining |
|
Profits from mining | 1,103,729,398 cr |
Minerals refined | 1,100 |
Materials collected | 2,627 |
Exploration |
|
Systems visited | 734 |
Profits from exploration | 42,823,750 cr |
Level 2 detailed scans | 2,602 |
Level 3 detailed scans | 2,602 |
Highest payout | 4,998,383 cr |
Total hyperspace distance | 29,189 ly |
Total hyperspace jumps | 945 |
Max distance from start | 5,505.13 ly |
Max distance from Sol | 5,513.18 ly |
Max distance from Colonia | 22,550.96 ly |
Approximate time played | 1W 1D 21H 6M |
Passengers |
|
Total bulk passengers delivered | 3,354 |
Total VIPs delivered | 0 |
Total delivered | 3,354 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 56 |
Grade 1 upgrades generated | 20 |
Grade 2 upgrades generated | 12 |
Grade 3 upgrades generated | 14 |
Grade 4 upgrades generated | 5 |
Grade 5 upgrades generated | 5 |
Crew |
|
Crew credits earned | 43,397,326 cr |
Crew hired | 5 |
Crew fired | 4 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 3H 18M 47S |
Time in gunner role | 44M 32S |
Time in fighter con role | 55M 40S |
Total credits accrued | 750,462 cr |