CMDR MoleyMoo profile
(Krait Phantom)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 4,091,202,779 cr |
Credits spent on ships | 3,310,079,758 cr |
Credits spent on outfitting | 11,387,296,776 cr |
Credits spent on repairs | 9,176,032 cr |
Credits spent on fuel | 411,666 cr |
Credits spent on munitions | 660,782 cr |
Insurance claims | 46 |
Total claim costs | 108,245,857 cr |
Combat |
|
Bounties claimed | 128 |
Profit from bounties | 20,710,267 cr |
Combat bonds | 132 |
Profit from combat bonds | 7,359,626 cr |
Assassinations | 27 |
Profit from assassinations | 7,377,269 cr |
Highest single reward | 199,390 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 887 |
Lifetime fines value | 1,604,965 cr |
Bounties received/earned | 17 |
Lifetime bounty value | 12,100 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 4,911 cr |
Commodities smuggled | 6 |
Average profit | 819 cr |
Highest single transaction | 1,891 cr |
Trading |
|
Market network | 106 |
Trading profit | 5,009,114,232 cr |
Commodities traded | 143,755 |
Average profit | 9,174,202 cr |
Highest single transaction | 145,386,864 cr |
Mining |
|
Profits from mining | 2,924,519,835 cr |
Minerals refined | 10,886 |
Materials collected | 23,239 |
Exploration |
|
Systems visited | 2,815 |
Profits from exploration | 35,768,699 cr |
Level 2 detailed scans | 3,448 |
Level 3 detailed scans | 3,448 |
Highest payout | 1,635,251 cr |
Total hyperspace distance | 153,796 ly |
Total hyperspace jumps | 4,530 |
Max distance from start | 26,132.14 ly |
Max distance from Sol | 26,165.75 ly |
Max distance from Colonia | 23,706.30 ly |
Approximate time played | 3W 5D 46M |
Passengers |
|
Total bulk passengers delivered | 7,133 |
Total VIPs delivered | 0 |
Total delivered | 7,133 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 20 |
Total profit | 26,453 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 1,274 |
Grade 1 upgrades generated | 219 |
Grade 2 upgrades generated | 274 |
Grade 3 upgrades generated | 359 |
Grade 4 upgrades generated | 215 |
Grade 5 upgrades generated | 207 |
Crew |
|
Crew credits earned | 226,921,080 cr |
Crew hired | 4 |
Crew fired | 3 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 1H 26M 47S |