CMDR JL-PETA profile
(Fer-de-Lance)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 13,100,948,855 cr |
Credits spent on ships | 2,884,499,039 cr |
Credits spent on outfitting | 5,119,145,995 cr |
Credits spent on repairs | 146,558,913 cr |
Credits spent on fuel | 1,006,383 cr |
Credits spent on munitions | 54,268,884 cr |
Insurance claims | 965 |
Total claim costs | 3,230,155,876 cr |
Combat |
|
Bounties claimed | 4,660 |
Profit from bounties | 1,693,041,979 cr |
Combat bonds | 13,793 |
Profit from combat bonds | 4,126,671,336 cr |
Assassinations | 308 |
Profit from assassinations | 659,074,923 cr |
Highest single reward | 2,000,000 cr |
Skimmers killed | 41 |
Crime |
|
Fines issued | 166,975 |
Lifetime fines value | 18,023,539 cr |
Bounties received/earned | 7,905 |
Lifetime bounty value | 2,993,337,550 cr |
Highest bounty issued | 4,780,100 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 238,961,168 cr |
Commodities smuggled | 1,005 |
Average profit | 2,597,404 cr |
Highest single transaction | 234,896,480 cr |
Trading |
|
Market network | 72 |
Trading profit | 5,544,909,291 cr |
Commodities traded | 78,778 |
Average profit | 9,446,183 cr |
Highest single transaction | 437,831,910 cr |
Mining |
|
Profits from mining | 871,107,864 cr |
Minerals refined | 500 |
Materials collected | 43,158 |
Exploration |
|
Systems visited | 6,812 |
Profits from exploration | 1,781,483,980 cr |
Level 2 detailed scans | 27,444 |
Level 3 detailed scans | 27,444 |
Highest payout | 33,274,540 cr |
Total hyperspace distance | 575,790 ly |
Total hyperspace jumps | 17,017 |
Max distance from start | 36,542.58 ly |
Max distance from Sol | 36,572.70 ly |
Max distance from Colonia | 28,227.88 ly |
Approximate time played | 26W 5D 11H 55M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 14 |
Total delivered | 14 |
Total ejected | 11 |
Search and Rescue |
|
Total items rescued | 50 |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 8,287 |
Grade 1 upgrades generated | 733 |
Grade 2 upgrades generated | 896 |
Grade 3 upgrades generated | 1,314 |
Grade 4 upgrades generated | 1,792 |
Grade 5 upgrades generated | 3,552 |
Crew |
|
Crew credits earned | 537,218 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 1D 8H 9M 43S |
Time in gunner role | 10H 44M 50S |
Time in fighter con role | 59M 55S |
Total credits accrued | 28,587,329 cr |