CMDR bitflipped profile
Profile

Distances submitted:
0
Systems visited:
9,139
Systems discovered first:
4,489
Ranks
Soldier
Elite
Federation: Rear Admiral
Empire: Duke
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 11,538,972,501 cr |
Credits spent on ships | 462,375,056 cr |
Credits spent on outfitting | 1,070,370,053 cr |
Credits spent on repairs | 3,736,886 cr |
Credits spent on fuel | 428,741 cr |
Credits spent on munitions | 1,098,054 cr |
Insurance claims | 5 |
Total claim costs | 36,632,746 cr |
Combat |
|
Bounties claimed | 1,416 |
Profit from bounties | 232,571,742 cr |
Combat bonds | 847 |
Profit from combat bonds | 57,877,804 cr |
Assassinations | 26 |
Profit from assassinations | 13,852,322 cr |
Highest single reward | 1,720,104 cr |
Skimmers killed | 59 |
Crime |
|
Fines issued | 73 |
Lifetime fines value | 15,300 cr |
Bounties received/earned | 38 |
Lifetime bounty value | 120,950 cr |
Highest bounty issued | 94,800 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 67 |
Trading profit | 1,171,963,759 cr |
Commodities traded | 75,083 |
Average profit | 3,028,330 cr |
Highest single transaction | 54,791,550 cr |
Mining |
|
Profits from mining | 219,100,239 cr |
Minerals refined | 3,483 |
Materials collected | 13,051 |
Exploration |
|
Systems visited | 7,546 |
Profits from exploration | 2,121,463,259 cr |
Level 2 detailed scans | 59,881 |
Level 3 detailed scans | 59,881 |
Highest payout | 22,802,861 cr |
Total hyperspace distance | 337,623 ly |
Total hyperspace jumps | 9,060 |
Max distance from start | 58,340.81 ly |
Max distance from Sol | 58,345.58 ly |
Max distance from Colonia | 37,854.00 ly |
Approximate time played | 7W 6D 8H 16M |
Passengers |
|
Total bulk passengers delivered | 5,862 |
Total VIPs delivered | 674 |
Total delivered | 6,536 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 170 |
Total profit | 2,997,530 cr |
Total rescue transactions | 35 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 1,430 |
Grade 1 upgrades generated | 251 |
Grade 2 upgrades generated | 308 |
Grade 3 upgrades generated | 346 |
Grade 4 upgrades generated | 290 |
Grade 5 upgrades generated | 235 |