CMDR biw3199 profile
(Asp Explorer)
Federation: Petty Officer
Empire: Baron
Balance |
|
---|---|
Current assets | 4,658,338,220 cr |
Credits spent on ships | 205,193,334 cr |
Credits spent on outfitting | 429,326,012 cr |
Credits spent on repairs | 1,694,942 cr |
Credits spent on fuel | 213,103 cr |
Credits spent on munitions | 152,739 cr |
Insurance claims | 8 |
Total claim costs | 12,864,086 cr |
Combat |
|
Bounties claimed | 117 |
Profit from bounties | 24,200,959 cr |
Combat bonds | 260 |
Profit from combat bonds | 16,947,496 cr |
Assassinations | 3 |
Profit from assassinations | 453,356 cr |
Highest single reward | 282,200 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 8 |
Lifetime fines value | 777,423 cr |
Bounties received/earned | 4 |
Lifetime bounty value | 1,600 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 149,886 cr |
Commodities smuggled | 84 |
Average profit | 24,981 cr |
Highest single transaction | 129,360 cr |
Trading |
|
Market network | 55 |
Trading profit | 1,632,718,145 cr |
Commodities traded | 56,950 |
Average profit | 9,383,438 cr |
Highest single transaction | 74,496,512 cr |
Mining |
|
Profits from mining | 957,224,320 cr |
Minerals refined | 3,536 |
Materials collected | 10,002 |
Exploration |
|
Systems visited | 5,777 |
Profits from exploration | 2,879,291,410 cr |
Level 2 detailed scans | 44,250 |
Level 3 detailed scans | 44,250 |
Highest payout | 12,969,186 cr |
Total hyperspace distance | 395,558 ly |
Total hyperspace jumps | 6,764 |
Max distance from start | 44,156.40 ly |
Max distance from Sol | 44,193.56 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 3W 6D 16H 47M |
Passengers |
|
Total bulk passengers delivered | 496 |
Total VIPs delivered | 650 |
Total delivered | 1,146 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 3,231 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 523 |
Grade 1 upgrades generated | 92 |
Grade 2 upgrades generated | 113 |
Grade 3 upgrades generated | 135 |
Grade 4 upgrades generated | 105 |
Grade 5 upgrades generated | 78 |