CMDR Kelliq profile
(Cobra Mk III)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 14,253,862,811 cr |
Credits spent on ships | 3,742,994,962 cr |
Credits spent on outfitting | 6,454,060,010 cr |
Credits spent on repairs | 65,826,570 cr |
Credits spent on fuel | 958,044 cr |
Credits spent on munitions | 5,880,754 cr |
Insurance claims | 121 |
Total claim costs | 869,849,258 cr |
Combat |
|
Bounties claimed | 3,139 |
Profit from bounties | 616,648,571 cr |
Combat bonds | 2,314 |
Profit from combat bonds | 4,134,959,726 cr |
Assassinations | 98 |
Profit from assassinations | 105,350,207 cr |
Highest single reward | 1,531,798 cr |
Skimmers killed | 418 |
Crime |
|
Fines issued | 394 |
Lifetime fines value | 794,283 cr |
Bounties received/earned | 370 |
Lifetime bounty value | 1,542,050 cr |
Highest bounty issued | 414,100 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 1,970,300 cr |
Commodities smuggled | 73 |
Average profit | 197,030 cr |
Highest single transaction | 779,600 cr |
Trading |
|
Market network | 170 |
Trading profit | 5,466,744,169 cr |
Commodities traded | 111,027 |
Average profit | 8,663,620 cr |
Highest single transaction | 1,200,863,232 cr |
Mining |
|
Profits from mining | 467,038,571 cr |
Minerals refined | 6,317 |
Materials collected | 35,722 |
Exploration |
|
Systems visited | 12,968 |
Profits from exploration | 1,757,433,901 cr |
Level 2 detailed scans | 96,190 |
Level 3 detailed scans | 96,190 |
Highest payout | 15,031,951 cr |
Total hyperspace distance | 742,893 ly |
Total hyperspace jumps | 16,922 |
Max distance from start | 31,076.55 ly |
Max distance from Sol | 31,110.29 ly |
Max distance from Colonia | 28,898.72 ly |
Approximate time played | 20W 5D 21H 42M |
Passengers |
|
Total bulk passengers delivered | 4,675 |
Total VIPs delivered | 7,859 |
Total delivered | 12,534 |
Total ejected | 91 |
Search and Rescue |
|
Total items rescued | 113 |
Total profit | 2,984,535 cr |
Total rescue transactions | 28 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 4,193 |
Grade 1 upgrades generated | 699 |
Grade 2 upgrades generated | 677 |
Grade 3 upgrades generated | 986 |
Grade 4 upgrades generated | 1,044 |
Grade 5 upgrades generated | 787 |
Crew |
|
Crew credits earned | 300,050,026 cr |
Crew hired | 2 |
Crew fired | 2 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 1D 5H 39M 47S |
Time in gunner role | 36M 56S |