CMDR Lavelain profile
(Federal Dropship)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 20,834,134,231 cr |
Credits spent on ships | 2,547,507,701 cr |
Credits spent on outfitting | 7,290,682,259 cr |
Credits spent on repairs | 51,012,527 cr |
Credits spent on fuel | 862,022 cr |
Credits spent on munitions | 4,959,602 cr |
Insurance claims | 97 |
Total claim costs | 1,414,523,364 cr |
Combat |
|
Bounties claimed | 4,739 |
Profit from bounties | 359,701,444 cr |
Combat bonds | 4,364 |
Profit from combat bonds | 5,853,389,193 cr |
Assassinations | 30 |
Profit from assassinations | 10,605,065 cr |
Highest single reward | 1,662,189 cr |
Skimmers killed | 193 |
Crime |
|
Fines issued | 291 |
Lifetime fines value | 16,800,978 cr |
Bounties received/earned | 412 |
Lifetime bounty value | 25,668,300 cr |
Highest bounty issued | 5,053,700 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 125,220 cr |
Commodities smuggled | 43 |
Average profit | 20,870 cr |
Highest single transaction | 113,442 cr |
Trading |
|
Market network | 167 |
Trading profit | 15,228,183,379 cr |
Commodities traded | 119,106 |
Average profit | 15,554,835 cr |
Highest single transaction | 980,649,936 cr |
Mining |
|
Profits from mining | 14,094,782,907 cr |
Minerals refined | 11,905 |
Materials collected | 43,458 |
Exploration |
|
Systems visited | 4,952 |
Profits from exploration | 235,740,531 cr |
Level 2 detailed scans | 11,688 |
Level 3 detailed scans | 9,414 |
Highest payout | 7,481,584 cr |
Total hyperspace distance | 282,298 ly |
Total hyperspace jumps | 8,988 |
Max distance from start | 22,009.15 ly |
Max distance from Sol | 3,800.00 ly |
Max distance from Colonia | 25,622.03 ly |
Approximate time played | 14W 19H 52M |
Passengers |
|
Total bulk passengers delivered | 3,735 |
Total VIPs delivered | 15,373 |
Total delivered | 19,108 |
Total ejected | 60 |
Search and Rescue |
|
Total items rescued | 57 |
Total profit | 1,297,795 cr |
Total rescue transactions | 15 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 5,892 |
Grade 1 upgrades generated | 715 |
Grade 2 upgrades generated | 785 |
Grade 3 upgrades generated | 1,007 |
Grade 4 upgrades generated | 1,166 |
Grade 5 upgrades generated | 2,219 |
Crew |
|
Crew credits earned | 1,949,021,438 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 39 |
Multi-Crew |
|
Total time in multi-crew | 1D 23H 51M 51S |
Time in gunner role | 3H 41M 16S |
Time in fighter con role | 1H 6M 23S |
Total credits accrued | 1,343,246 cr |