CMDR Dzigbode profile
(Type-9 Heavy)
Federation: Vice Admiral
Empire: Baron
Balance |
|
---|---|
Current assets | 9,835,300,840 cr |
Credits spent on ships | 1,298,842,782 cr |
Credits spent on outfitting | 3,212,326,727 cr |
Credits spent on repairs | 88,305,480 cr |
Credits spent on fuel | 614,492 cr |
Credits spent on munitions | 7,844,478 cr |
Insurance claims | 101 |
Total claim costs | 468,478,275 cr |
Combat |
|
Bounties claimed | 4,610 |
Profit from bounties | 732,642,250 cr |
Combat bonds | 9,173 |
Profit from combat bonds | 6,698,915,770 cr |
Assassinations | 29 |
Profit from assassinations | 47,869,503 cr |
Highest single reward | 1,180,941 cr |
Skimmers killed | 74 |
Crime |
|
Fines issued | 146 |
Lifetime fines value | 8,468,205 cr |
Bounties received/earned | 135 |
Lifetime bounty value | 177,705 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 92,044 cr |
Commodities smuggled | 10 |
Average profit | 15,341 cr |
Highest single transaction | 90,980 cr |
Trading |
|
Market network | 195 |
Trading profit | 8,404,340,010 cr |
Commodities traded | 406,364 |
Average profit | 8,455,070 cr |
Highest single transaction | 213,672,579 cr |
Mining |
|
Profits from mining | 960,437,695 cr |
Minerals refined | 3,319 |
Materials collected | 44,034 |
Exploration |
|
Systems visited | 6,263 |
Profits from exploration | 1,884,782,143 cr |
Level 2 detailed scans | 60,244 |
Level 3 detailed scans | 60,112 |
Highest payout | 12,904,340 cr |
Total hyperspace distance | 404,225 ly |
Total hyperspace jumps | 9,792 |
Max distance from start | 65,262.60 ly |
Max distance from Sol | 65,319.47 ly |
Max distance from Colonia | 46,284.34 ly |
Approximate time played | 12W 4D 2H 17M |
Passengers |
|
Total bulk passengers delivered | 5,823 |
Total VIPs delivered | 62 |
Total delivered | 5,885 |
Total ejected | 8 |
Search and Rescue |
|
Total items rescued | 101 |
Total profit | 1,111,446 cr |
Total rescue transactions | 47 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 4,067 |
Grade 1 upgrades generated | 468 |
Grade 2 upgrades generated | 569 |
Grade 3 upgrades generated | 770 |
Grade 4 upgrades generated | 963 |
Grade 5 upgrades generated | 1,297 |
Crew |
|
Crew credits earned | 1,826,310,112 cr |
Crew hired | 1 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 1D 1H 42M 59S |
Time in gunner role | 1H 18M 48S |
Total credits accrued | 125,178 cr |