CMDR Mr.DiGi profile
(Krait MkII)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 10,182,932,418 cr |
Credits spent on ships | 1,047,131,020 cr |
Credits spent on outfitting | 3,346,891,565 cr |
Credits spent on repairs | 28,105,682 cr |
Credits spent on fuel | 405,553 cr |
Credits spent on munitions | 5,969,620 cr |
Insurance claims | 26 |
Total claim costs | 222,923,851 cr |
Combat |
|
Bounties claimed | 3,401 |
Profit from bounties | 748,728,886 cr |
Combat bonds | 2,018 |
Profit from combat bonds | 739,202,770 cr |
Assassinations | 51 |
Profit from assassinations | 68,589,761 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 190 |
Crime |
|
Fines issued | 111 |
Lifetime fines value | 432,722 cr |
Bounties received/earned | 325 |
Lifetime bounty value | 159,750 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 122,046 cr |
Commodities smuggled | 130 |
Average profit | 4,520 cr |
Highest single transaction | 29,010 cr |
Trading |
|
Market network | 146 |
Trading profit | 2,126,801,158 cr |
Commodities traded | 78,554 |
Average profit | 4,790,093 cr |
Highest single transaction | 263,924,976 cr |
Mining |
|
Profits from mining | 7,477,894,324 cr |
Minerals refined | 5,905 |
Materials collected | 22,292 |
Exploration |
|
Systems visited | 3,162 |
Profits from exploration | 507,705,848 cr |
Level 2 detailed scans | 14,621 |
Level 3 detailed scans | 14,621 |
Highest payout | 9,174,311 cr |
Total hyperspace distance | 167,488 ly |
Total hyperspace jumps | 4,838 |
Max distance from start | 34,870.66 ly |
Max distance from Sol | 34,897.84 ly |
Max distance from Colonia | 24,997.33 ly |
Approximate time played | 6W 2D 12H 27M |
Passengers |
|
Total bulk passengers delivered | 16,710 |
Total VIPs delivered | 13 |
Total delivered | 16,723 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 15 |
Total profit | 416,578 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 1,652 |
Grade 1 upgrades generated | 290 |
Grade 2 upgrades generated | 303 |
Grade 3 upgrades generated | 395 |
Grade 4 upgrades generated | 311 |
Grade 5 upgrades generated | 353 |
Crew |
|
Crew credits earned | 1,128,226,483 cr |
Crew hired | 8 |
Crew fired | 8 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 8H 20M 19S |
Time in gunner role | 3H 38M 57S |