CMDR Karl F. Katermann profile
(Anaconda)
Federation: Lt. Commander
Empire: Baron
Balance |
|
---|---|
Current assets | 1,066,473,478 cr |
Credits spent on ships | 970,663,196 cr |
Credits spent on outfitting | 1,721,750,343 cr |
Credits spent on repairs | 8,641,387 cr |
Credits spent on fuel | 993,380 cr |
Credits spent on munitions | 1,582,168 cr |
Insurance claims | 30 |
Total claim costs | 33,966,273 cr |
Combat |
|
Bounties claimed | 3,038 |
Profit from bounties | 81,139,909 cr |
Combat bonds | 185 |
Profit from combat bonds | 3,032,182 cr |
Assassinations | 35 |
Profit from assassinations | 3,490,796 cr |
Highest single reward | 265,100 cr |
Skimmers killed | 374 |
Crime |
|
Fines issued | 208 |
Lifetime fines value | 771,420 cr |
Bounties received/earned | 693 |
Lifetime bounty value | 1,030,420 cr |
Highest bounty issued | 10,835 cr |
Smuggling |
|
Black market network | 31 |
Black market profit | 4,382,594 cr |
Commodities smuggled | 2,338 |
Average profit | 60,869 cr |
Highest single transaction | 1,038,240 cr |
Trading |
|
Market network | 260 |
Trading profit | 68,160,185 cr |
Commodities traded | 46,359 |
Average profit | 66,239 cr |
Highest single transaction | 3,848,448 cr |
Mining |
|
Profits from mining | 3,980,429 cr |
Minerals refined | 57 |
Materials collected | 6,967 |
Exploration |
|
Systems visited | 4,598 |
Profits from exploration | 421,847,019 cr |
Level 2 detailed scans | 12,014 |
Level 3 detailed scans | 14,654 |
Highest payout | 9,632,085 cr |
Total hyperspace distance | 149,990 ly |
Total hyperspace jumps | 6,689 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 22,770.64 ly |
Approximate time played | 4W 6D 15H 18M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 2 |
Total delivered | 2 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 142,314 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 376 |
Grade 1 upgrades generated | 101 |
Grade 2 upgrades generated | 80 |
Grade 3 upgrades generated | 128 |
Grade 4 upgrades generated | 44 |
Grade 5 upgrades generated | 23 |
Crew |
|
Crew credits earned | 33,025,625 cr |
Crew hired | 7 |
Crew fired | 5 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 28S |