CMDR N3philim87 profile
(Python)
Federation: None
Empire: None
Balance |
|
---|---|
Current assets | 928,744,011 cr |
Credits spent on ships | 118,556,253 cr |
Credits spent on outfitting | 54,013,282 cr |
Credits spent on repairs | 208,061 cr |
Credits spent on fuel | 14,768 cr |
Credits spent on munitions | 29,394 cr |
Insurance claims | 6 |
Total claim costs | 4,399,962 cr |
Combat |
|
Bounties claimed | 38 |
Profit from bounties | 1,435,856 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 3 |
Profit from assassinations | 324,085 cr |
Highest single reward | 200,840 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 3 |
Lifetime fines value | 900 cr |
Bounties received/earned | 2 |
Lifetime bounty value | 700 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 10 |
Trading profit | 1,305,907 cr |
Commodities traded | 221 |
Average profit | 62,186 cr |
Highest single transaction | 326,952 cr |
Mining |
|
Profits from mining | 1,488 cr |
Minerals refined | 1 |
Materials collected | 1,128 |
Exploration |
|
Systems visited | 1,935 |
Profits from exploration | 846,760,157 cr |
Level 2 detailed scans | 23,492 |
Level 3 detailed scans | 23,492 |
Highest payout | 22,218,801 cr |
Total hyperspace distance | 79,854 ly |
Total hyperspace jumps | 2,051 |
Max distance from start | 25,883.96 ly |
Max distance from Sol | 25,939.50 ly |
Max distance from Colonia | 23,227.82 ly |
Approximate time played | 1W 1D 4H 15M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 261 |
Total delivered | 261 |
Total ejected | 16 |
Search and Rescue |
|
Total items rescued | 16 |
Total profit | 294,377 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 17 |
Grade 1 upgrades generated | 3 |
Grade 2 upgrades generated | 1 |
Grade 3 upgrades generated | 2 |
Grade 4 upgrades generated | 3 |
Grade 5 upgrades generated | 8 |