CMDR Programed profile

Profile
Commander name:
Current ship:
B MINOR [MRO]
(Imperial Cutter)
 
Member since:
Jan 16, 2021
 
Distances submitted:
0
 
Systems visited:
3,154
Systems discovered first:
662
Ranks

31%

34%

7%

Defenceless

1%

Directionless

0%

0%

Federation: Warrant Officer

82%

Empire: Duke

2%
Flight log heatmap
Statistics

Balance

Current assets 3,269,544,774 cr
Credits spent on ships 1,129,095,904 cr
Credits spent on outfitting 1,895,506,640 cr
Credits spent on repairs 7,342,883 cr
Credits spent on fuel 170,626 cr
Credits spent on munitions 434,354 cr
Insurance claims 18
Total claim costs 133,360,236 cr

Combat

Bounties claimed 57
Profit from bounties 5,878,242 cr
Combat bonds 0
Profit from combat bonds 0 cr
Assassinations 12
Profit from assassinations 1,862,411 cr
Highest single reward 136,912 cr
Skimmers killed 3

Crime

Fines issued 61
Lifetime fines value 59,069 cr
Bounties received/earned 6
Lifetime bounty value 7,000 cr
Highest bounty issued 5,000 cr

Smuggling

Black market network 0
Black market profit 0 cr
Commodities smuggled 0
Average profit 0 cr
Highest single transaction 0 cr

Trading

Market network 63
Trading profit 3,379,157,704 cr
Commodities traded 15,736
Average profit 20,234,477 cr
Highest single transaction 175,614,196 cr

Mining

Profits from mining 3,354,703,598 cr
Minerals refined 14,230
Materials collected 5,760

Exploration

Systems visited 3,325
Profits from exploration 121,587,392 cr
Level 2 detailed scans 10,383
Level 3 detailed scans 10,381
Highest payout 3,360,832 cr
Total hyperspace distance 134,050 ly
Total hyperspace jumps 4,042
Max distance from start 24,766.21 ly
Max distance from Sol 24,779.66 ly
Max distance from Colonia 22,435.84 ly
Approximate time played 3W 1D 15H 50M

Passengers

Total bulk passengers delivered 22
Total VIPs delivered 164
Total delivered 186
Total ejected 17

Crafting

Number of engineers used 3
Number of upgrades generated 174
Grade 1 upgrades generated 49
Grade 2 upgrades generated 44
Grade 3 upgrades generated 39
Grade 4 upgrades generated 30
Grade 5 upgrades generated 12

Crew

Crew credits earned 132,380,766 cr
Crew hired 5
Crew fired 4
Crew lost 4

Multi-Crew

Total time in multi-crew 1H 37M 49S
Time in gunner role 4M 27S
Time in fighter con role 47M 30S
Total credits accrued 3,034,820 cr