CMDR Darren profile
Federation: Lieutenant
Empire: Knight
Balance |
|
---|---|
Current assets | 3,486,230,244 cr |
Credits spent on ships | 622,039,499 cr |
Credits spent on outfitting | 814,280,959 cr |
Credits spent on repairs | 3,719,621 cr |
Credits spent on fuel | 124,942 cr |
Credits spent on munitions | 51,266 cr |
Insurance claims | 1 |
Total claim costs | 1,881,274 cr |
Combat |
|
Bounties claimed | 53 |
Profit from bounties | 10,909,615 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 1 |
Profit from assassinations | 319,564 cr |
Highest single reward | 370,420 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 10 |
Lifetime fines value | 42,264 cr |
Bounties received/earned | 14 |
Lifetime bounty value | 4,200 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 103,888 cr |
Commodities smuggled | 53 |
Average profit | 17,315 cr |
Highest single transaction | 100,896 cr |
Trading |
|
Market network | 106 |
Trading profit | 794,483,480 cr |
Commodities traded | 34,918 |
Average profit | 4,137,935 cr |
Highest single transaction | 66,470,404 cr |
Mining |
|
Profits from mining | 510,180,814 cr |
Minerals refined | 2,412 |
Materials collected | 8,702 |
Exploration |
|
Systems visited | 8,592 |
Profits from exploration | 2,571,525,453 cr |
Level 2 detailed scans | 63,047 |
Level 3 detailed scans | 63,047 |
Highest payout | 14,655,927 cr |
Total hyperspace distance | 438,692 ly |
Total hyperspace jumps | 9,108 |
Max distance from start | 65,325.15 ly |
Max distance from Sol | 65,356.04 ly |
Max distance from Colonia | 46,326.45 ly |
Approximate time played | 6W 3D 19H 58M |
Passengers |
|
Total bulk passengers delivered | 17 |
Total VIPs delivered | 119 |
Total delivered | 136 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 6,088 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 559 |
Grade 1 upgrades generated | 157 |
Grade 2 upgrades generated | 133 |
Grade 3 upgrades generated | 125 |
Grade 4 upgrades generated | 85 |
Grade 5 upgrades generated | 59 |