CMDR Fallharbor profile
(Krait MkII)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9,466,364,227 cr |
Credits spent on ships | 1,018,717,554 cr |
Credits spent on outfitting | 2,136,144,271 cr |
Credits spent on repairs | 20,447,313 cr |
Credits spent on fuel | 699,334 cr |
Credits spent on munitions | 4,606,309 cr |
Insurance claims | 50 |
Total claim costs | 272,121,208 cr |
Combat |
|
Bounties claimed | 4,162 |
Profit from bounties | 992,436,409 cr |
Combat bonds | 4,439 |
Profit from combat bonds | 272,442,993 cr |
Assassinations | 75 |
Profit from assassinations | 62,855,013 cr |
Highest single reward | 2,145,671 cr |
Skimmers killed | 53 |
Crime |
|
Fines issued | 178 |
Lifetime fines value | 165,609 cr |
Bounties received/earned | 345 |
Lifetime bounty value | 1,698,350 cr |
Highest bounty issued | 61,900 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 173,509 cr |
Commodities smuggled | 60 |
Average profit | 4,957 cr |
Highest single transaction | 91,992 cr |
Trading |
|
Market network | 36 |
Trading profit | 2,598,187,157 cr |
Commodities traded | 42,288 |
Average profit | 12,798,952 cr |
Highest single transaction | 391,007,840 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 1,242 |
Materials collected | 17,798 |
Exploration |
|
Systems visited | 5,918 |
Profits from exploration | 773,459,135 cr |
Level 2 detailed scans | 33,510 |
Level 3 detailed scans | 33,506 |
Highest payout | 11,507,486 cr |
Total hyperspace distance | 374,653 ly |
Total hyperspace jumps | 8,783 |
Max distance from start | 65,616.70 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 10W 7H 7M |
Passengers |
|
Total bulk passengers delivered | 900 |
Total VIPs delivered | 25,776 |
Total delivered | 26,676 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 49 |
Total profit | 1,167,029 cr |
Total rescue transactions | 13 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 1,302 |
Grade 1 upgrades generated | 217 |
Grade 2 upgrades generated | 217 |
Grade 3 upgrades generated | 283 |
Grade 4 upgrades generated | 269 |
Grade 5 upgrades generated | 316 |
Crew |
|
Crew credits earned | 1,399,891,407 cr |
Crew hired | 4 |
Crew fired | 2 |
Crew lost | 11 |
Multi-Crew |
|
Total time in multi-crew | 13H 56M 29S |
Time in fighter con role | 4M 38S |