CMDR SwingLifeAway profile
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 7,559,192,832 cr |
Credits spent on ships | 4,970,334,686 cr |
Credits spent on outfitting | 11,269,703,603 cr |
Credits spent on repairs | 43,946,228 cr |
Credits spent on fuel | 787,112 cr |
Credits spent on munitions | 6,291,448 cr |
Insurance claims | 84 |
Total claim costs | 598,856,531 cr |
Combat |
|
Bounties claimed | 8,801 |
Profit from bounties | 2,403,036,916 cr |
Combat bonds | 2,633 |
Profit from combat bonds | 2,212,762,295 cr |
Assassinations | 468 |
Profit from assassinations | 1,484,293,477 cr |
Highest single reward | 618,350 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 618 |
Lifetime fines value | 2,056,443 cr |
Bounties received/earned | 398 |
Lifetime bounty value | 162,910,500 cr |
Highest bounty issued | 7,941,700 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 24,520 cr |
Commodities smuggled | 6 |
Average profit | 4,087 cr |
Highest single transaction | 5,943 cr |
Trading |
|
Market network | 104 |
Trading profit | 14,293,735,264 cr |
Commodities traded | 100,794 |
Average profit | 39,160,919 cr |
Highest single transaction | 467,883,520 cr |
Mining |
|
Profits from mining | 13,147,768,046 cr |
Minerals refined | 29,390 |
Materials collected | 28,046 |
Exploration |
|
Systems visited | 9,427 |
Profits from exploration | 2,488,113,622 cr |
Level 2 detailed scans | 45,639 |
Level 3 detailed scans | 45,639 |
Highest payout | 23,318,883 cr |
Total hyperspace distance | 650,676 ly |
Total hyperspace jumps | 13,401 |
Max distance from start | 65,248.48 ly |
Max distance from Sol | 35,715.15 ly |
Max distance from Colonia | 33,054.01 ly |
Approximate time played | 11W 3D 1H 57M |
Passengers |
|
Total bulk passengers delivered | 6,871 |
Total VIPs delivered | 5,451 |
Total delivered | 12,322 |
Total ejected | 19 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 101,364 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 5,682 |
Grade 1 upgrades generated | 912 |
Grade 2 upgrades generated | 803 |
Grade 3 upgrades generated | 970 |
Grade 4 upgrades generated | 1,139 |
Grade 5 upgrades generated | 1,858 |
Crew |
|
Crew credits earned | 1,863,197,398 cr |
Crew hired | 125 |
Crew fired | 124 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 3H 59M 2S |