CMDR Matteo Vann profile
(Anaconda)
Federation: Ensign
Empire: Knight
Balance |
|
---|---|
Current assets | 538,199,464 cr |
Credits spent on ships | 1,326,821,837 cr |
Credits spent on outfitting | 2,785,313,549 cr |
Credits spent on repairs | 16,598,020 cr |
Credits spent on fuel | 208,509 cr |
Credits spent on munitions | 1,268,620 cr |
Insurance claims | 17 |
Total claim costs | 72,568,873 cr |
Combat |
|
Bounties claimed | 225 |
Profit from bounties | 32,123,377 cr |
Combat bonds | 110 |
Profit from combat bonds | 8,284,600 cr |
Assassinations | 46 |
Profit from assassinations | 18,719,148 cr |
Highest single reward | 757,273 cr |
Skimmers killed | 14 |
Crime |
|
Fines issued | 30 |
Lifetime fines value | 378,987 cr |
Bounties received/earned | 15 |
Lifetime bounty value | 16,650 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 73 |
Trading profit | 108,502,775 cr |
Commodities traded | 13,748 |
Average profit | 529,282 cr |
Highest single transaction | 71,724,800 cr |
Mining |
|
Profits from mining | 86,188,624 cr |
Minerals refined | 812 |
Materials collected | 8,256 |
Exploration |
|
Systems visited | 3,889 |
Profits from exploration | 485,177,529 cr |
Level 2 detailed scans | 22,559 |
Level 3 detailed scans | 22,559 |
Highest payout | 5,478,856 cr |
Total hyperspace distance | 205,653 ly |
Total hyperspace jumps | 4,826 |
Max distance from start | 28,068.01 ly |
Max distance from Sol | 28,109.35 ly |
Max distance from Colonia | 28,616.61 ly |
Approximate time played | 3W 3D 16H 32M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 2,241 |
Total delivered | 2,241 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 140 |
Total profit | 3,867,859 cr |
Total rescue transactions | 21 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 934 |
Grade 1 upgrades generated | 325 |
Grade 2 upgrades generated | 279 |
Grade 3 upgrades generated | 162 |
Grade 4 upgrades generated | 78 |
Grade 5 upgrades generated | 90 |
Crew |
|
Crew credits earned | 28,426,027 cr |
Crew hired | 8 |
Crew fired | 7 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 4H 1M 19S |
Time in gunner role | 28M 4S |