CMDR Creeper421 profile
Profile

Commander name:
Current ship:
Type-9 Heavy
Member since:
Jan 29, 2021
Distances submitted:
0
Systems visited:
2,868
Systems discovered first:
744

Ranks
Defenceless
Directionless
Federation: None
Empire: Viscount
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 1,004,283,459 cr |
Credits spent on ships | 204,821,684 cr |
Credits spent on outfitting | 398,974,427 cr |
Credits spent on repairs | 1,702,883 cr |
Credits spent on fuel | 68,465 cr |
Credits spent on munitions | 211,609 cr |
Insurance claims | 25 |
Total claim costs | 52,024,775 cr |
Combat |
|
Bounties claimed | 21 |
Profit from bounties | 606,805 cr |
Combat bonds | 4 |
Profit from combat bonds | 195,026 cr |
Assassinations | 9 |
Profit from assassinations | 1,538,581 cr |
Highest single reward | 44,500 cr |
Skimmers killed | 15 |
Crime |
|
Fines issued | 10 |
Lifetime fines value | 39,267 cr |
Bounties received/earned | 12 |
Lifetime bounty value | 3,250 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 4,443 cr |
Commodities smuggled | 6 |
Average profit | 741 cr |
Highest single transaction | 1,334 cr |
Trading |
|
Market network | 89 |
Trading profit | 460,137,850 cr |
Commodities traded | 61,353 |
Average profit | 1,966,401 cr |
Highest single transaction | 12,533,808 cr |
Mining |
|
Profits from mining | 2,068 cr |
Minerals refined | 2 |
Materials collected | 2,509 |
Exploration |
|
Systems visited | 2,503 |
Profits from exploration | 709,243,227 cr |
Level 2 detailed scans | 14,057 |
Level 3 detailed scans | 14,414 |
Highest payout | 13,015,975 cr |
Total hyperspace distance | 158,253 ly |
Total hyperspace jumps | 2,902 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 23,118.86 ly |
Approximate time played | 1W 6D 19H 12M |
Passengers |
|
Total bulk passengers delivered | 7 |
Total VIPs delivered | 10 |
Total delivered | 17 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 116 |
Grade 1 upgrades generated | 29 |
Grade 2 upgrades generated | 27 |
Grade 3 upgrades generated | 27 |
Grade 4 upgrades generated | 22 |
Grade 5 upgrades generated | 11 |
Crew |
|
Crew hired | 1 |
Crew fired | 1 |