CMDR Sheppard1982 profile
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 18,703,237,738 cr |
Credits spent on ships | 1,677,843,691 cr |
Credits spent on outfitting | 3,532,863,121 cr |
Credits spent on repairs | 39,689,853 cr |
Credits spent on fuel | 1,184,165 cr |
Credits spent on munitions | 8,380,948 cr |
Insurance claims | 15 |
Total claim costs | 118,688,838 cr |
Combat |
|
Bounties claimed | 4,869 |
Profit from bounties | 951,010,905 cr |
Combat bonds | 2,318 |
Profit from combat bonds | 982,226,319 cr |
Assassinations | 316 |
Profit from assassinations | 619,122,704 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 119 |
Crime |
|
Fines issued | 238 |
Lifetime fines value | 4,007,457 cr |
Bounties received/earned | 392 |
Lifetime bounty value | 1,625,300 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 1,748,104 cr |
Commodities smuggled | 271 |
Average profit | 24,621 cr |
Highest single transaction | 314,442 cr |
Trading |
|
Market network | 128 |
Trading profit | 4,888,902,756 cr |
Commodities traded | 152,287 |
Average profit | 5,568,226 cr |
Highest single transaction | 156,600,942 cr |
Mining |
|
Profits from mining | 156,903,661 cr |
Minerals refined | 577 |
Materials collected | 41,395 |
Exploration |
|
Systems visited | 3,994 |
Profits from exploration | 109,867,655 cr |
Level 2 detailed scans | 12,615 |
Level 3 detailed scans | 12,607 |
Highest payout | 3,806,304 cr |
Total hyperspace distance | 211,797 ly |
Total hyperspace jumps | 11,442 |
Max distance from start | 21,953.86 ly |
Max distance from Sol | 22,023.35 ly |
Max distance from Colonia | 23,748.82 ly |
Approximate time played | 13W 6D 17H 51M |
Passengers |
|
Total bulk passengers delivered | 1,579 |
Total VIPs delivered | 155 |
Total delivered | 1,734 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 231 |
Total profit | 4,868,273 cr |
Total rescue transactions | 74 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 2,607 |
Grade 1 upgrades generated | 437 |
Grade 2 upgrades generated | 399 |
Grade 3 upgrades generated | 516 |
Grade 4 upgrades generated | 554 |
Grade 5 upgrades generated | 701 |
Crew |
|
Crew credits earned | 2,004,155,210 cr |
Crew hired | 131 |
Crew fired | 126 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 4H 10M 4S |
Time in gunner role | 25M |