CMDR Mayze profile
Federation: Lt. Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 2,168,966,146 cr |
Credits spent on ships | 1,237,276,998 cr |
Credits spent on outfitting | 1,374,616,548 cr |
Credits spent on repairs | 8,593,550 cr |
Credits spent on fuel | 297,609 cr |
Credits spent on munitions | 1,452,751 cr |
Insurance claims | 43 |
Total claim costs | 63,086,581 cr |
Combat |
|
Bounties claimed | 2,711 |
Profit from bounties | 114,184,648 cr |
Combat bonds | 99 |
Profit from combat bonds | 4,931,965 cr |
Assassinations | 63 |
Profit from assassinations | 12,627,636 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 217 |
Crime |
|
Fines issued | 280 |
Lifetime fines value | 101,315 cr |
Bounties received/earned | 657 |
Lifetime bounty value | 1,127,240 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 289,678 cr |
Commodities smuggled | 74 |
Average profit | 20,691 cr |
Highest single transaction | 213,356 cr |
Trading |
|
Market network | 81 |
Trading profit | 2,386,428,297 cr |
Commodities traded | 30,639 |
Average profit | 9,584,049 cr |
Highest single transaction | 185,626,320 cr |
Mining |
|
Profits from mining | 2,331,485,744 cr |
Minerals refined | 4,454 |
Materials collected | 7,957 |
Exploration |
|
Systems visited | 3,980 |
Profits from exploration | 92,577,071 cr |
Level 2 detailed scans | 7,870 |
Level 3 detailed scans | 10,723 |
Highest payout | 4,224,699 cr |
Total hyperspace distance | 122,636 ly |
Total hyperspace jumps | 6,030 |
Max distance from start | 14,290.04 ly |
Max distance from Sol | 14,317.82 ly |
Max distance from Colonia | 22,286.29 ly |
Approximate time played | 4W 3D 12H 58M |
Passengers |
|
Total bulk passengers delivered | 6,709 |
Total VIPs delivered | 284 |
Total delivered | 6,993 |
Total ejected | 5 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30,245 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 445 |
Grade 1 upgrades generated | 134 |
Grade 2 upgrades generated | 114 |
Grade 3 upgrades generated | 98 |
Grade 4 upgrades generated | 78 |
Grade 5 upgrades generated | 21 |
Crew |
|
Crew credits earned | 310,459,590 cr |
Crew hired | 5 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1D 4H 5M 26S |
Time in gunner role | 57S |
Time in fighter con role | 1H 9M 31S |
Total credits accrued | 2,508,810 cr |
Total fines accrued | 568,242 cr |