CMDR Boo-DontKillMe profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2,102,983,604 cr |
Credits spent on ships | 598,386,887 cr |
Credits spent on outfitting | 901,706,617 cr |
Credits spent on repairs | 2,725,300 cr |
Credits spent on fuel | 673,526 cr |
Credits spent on munitions | 303,867 cr |
Insurance claims | 13 |
Total claim costs | 54,066,937 cr |
Combat |
|
Bounties claimed | 46 |
Profit from bounties | 2,578,666 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 10 |
Profit from assassinations | 1,505,526 cr |
Highest single reward | 115,762 cr |
Skimmers killed | 18 |
Crime |
|
Fines issued | 29 |
Lifetime fines value | 11,172,147 cr |
Bounties received/earned | 33 |
Lifetime bounty value | 786,900 cr |
Highest bounty issued | 510,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 53,431 cr |
Commodities smuggled | 46 |
Average profit | 6,679 cr |
Highest single transaction | 24,136 cr |
Trading |
|
Market network | 304 |
Trading profit | 2,174,916,081 cr |
Commodities traded | 224,476 |
Average profit | 3,667,649 cr |
Highest single transaction | 22,127,616 cr |
Mining |
|
Profits from mining | 68,922,953 cr |
Minerals refined | 486 |
Materials collected | 5,611 |
Exploration |
|
Systems visited | 2,869 |
Profits from exploration | 476,518,961 cr |
Level 2 detailed scans | 24,772 |
Level 3 detailed scans | 24,772 |
Highest payout | 11,978,063 cr |
Total hyperspace distance | 136,269 ly |
Total hyperspace jumps | 3,885 |
Max distance from start | 25,868.41 ly |
Approximate time played | 3W 5D 20H 6M |
Passengers |
|
Total bulk passengers delivered | 3 |
Total VIPs delivered | 9 |
Total delivered | 12 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 134,745 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 487 |
Grade 1 upgrades generated | 136 |
Grade 2 upgrades generated | 94 |
Grade 3 upgrades generated | 99 |
Grade 4 upgrades generated | 91 |
Grade 5 upgrades generated | 67 |
Crew |
|
Crew credits earned | 147,268,700 cr |
Crew hired | 6 |
Crew fired | 5 |