CMDR kuci23 profile
(Asp Explorer)
Federation: Lieutenant
Empire: Duke
Balance |
|
---|---|
Current assets | 3,235,012,112 cr |
Credits spent on ships | 447,813,604 cr |
Credits spent on outfitting | 989,508,317 cr |
Credits spent on repairs | 11,479,534 cr |
Credits spent on fuel | 264,644 cr |
Credits spent on munitions | 296,937 cr |
Insurance claims | 34 |
Total claim costs | 123,146,704 cr |
Combat |
|
Bounties claimed | 128 |
Profit from bounties | 17,067,568 cr |
Combat bonds | 294 |
Profit from combat bonds | 23,243,810 cr |
Assassinations | 18 |
Profit from assassinations | 7,612,681 cr |
Highest single reward | 750,142 cr |
Skimmers killed | 5 |
Crime |
|
Fines issued | 368 |
Lifetime fines value | 543,289 cr |
Bounties received/earned | 14 |
Lifetime bounty value | 15,100 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 43,646 cr |
Commodities smuggled | 6 |
Average profit | 8,729 cr |
Highest single transaction | 16,234 cr |
Trading |
|
Market network | 59 |
Trading profit | 896,233,446 cr |
Commodities traded | 50,936 |
Average profit | 4,818,459 cr |
Highest single transaction | 57,990,481 cr |
Mining |
|
Profits from mining | 896,694,807 cr |
Minerals refined | 3,505 |
Materials collected | 14,389 |
Exploration |
|
Systems visited | 4,637 |
Profits from exploration | 1,201,936,007 cr |
Level 2 detailed scans | 36,232 |
Level 3 detailed scans | 36,231 |
Highest payout | 12,663,339 cr |
Total hyperspace distance | 251,959 ly |
Total hyperspace jumps | 6,027 |
Max distance from start | 44,156.40 ly |
Max distance from Sol | 44,193.56 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 8W 2H 35M |
Passengers |
|
Total bulk passengers delivered | 2,332 |
Total VIPs delivered | 0 |
Total delivered | 2,332 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 904 |
Grade 1 upgrades generated | 187 |
Grade 2 upgrades generated | 189 |
Grade 3 upgrades generated | 217 |
Grade 4 upgrades generated | 161 |
Grade 5 upgrades generated | 150 |
Crew |
|
Crew credits earned | 192,476,551 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 2H 29M 22S |
Time in gunner role | 57S |
Time in fighter con role | 34M 6S |
Total credits accrued | 9,628,759 cr |