CMDR GeorgeB67 profile
(Imperial Courier)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 17,615,374,880 cr |
Credits spent on ships | 1,274,775,557 cr |
Credits spent on outfitting | 3,376,504,818 cr |
Credits spent on repairs | 17,306,648 cr |
Credits spent on fuel | 622,507 cr |
Credits spent on munitions | 1,227,905 cr |
Insurance claims | 22 |
Total claim costs | 92,249,523 cr |
Combat |
|
Bounties claimed | 12,612 |
Profit from bounties | 1,169,352,187 cr |
Combat bonds | 379 |
Profit from combat bonds | 24,435,794 cr |
Assassinations | 54 |
Profit from assassinations | 4,813,305 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 93 |
Crime |
|
Fines issued | 600 |
Lifetime fines value | 1,086,604 cr |
Bounties received/earned | 180 |
Lifetime bounty value | 816,600 cr |
Highest bounty issued | 247,300 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 469,895 cr |
Commodities smuggled | 86 |
Average profit | 23,495 cr |
Highest single transaction | 205,974 cr |
Trading |
|
Market network | 276 |
Trading profit | 7,113,605,968 cr |
Commodities traded | 294,198 |
Average profit | 6,813,799 cr |
Highest single transaction | 152,692,190 cr |
Mining |
|
Profits from mining | 2,680,917,289 cr |
Minerals refined | 7,538 |
Materials collected | 25,136 |
Exploration |
|
Systems visited | 3,575 |
Profits from exploration | 695,244,121 cr |
Level 2 detailed scans | 25,286 |
Level 3 detailed scans | 25,286 |
Highest payout | 10,853,967 cr |
Total hyperspace distance | 178,102 ly |
Total hyperspace jumps | 5,968 |
Max distance from start | 22,069.00 ly |
Max distance from Sol | 22,086.95 ly |
Max distance from Colonia | 23,776.32 ly |
Approximate time played | 20W 4D 5H 20M |
Passengers |
|
Total bulk passengers delivered | 640 |
Total VIPs delivered | 10,611 |
Total delivered | 11,251 |
Total ejected | 61 |
Search and Rescue |
|
Total items rescued | 37 |
Total profit | 1,051,310 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 2,614 |
Grade 1 upgrades generated | 544 |
Grade 2 upgrades generated | 611 |
Grade 3 upgrades generated | 723 |
Grade 4 upgrades generated | 496 |
Grade 5 upgrades generated | 240 |
Crew |
|
Crew credits earned | 4,213,793,173 cr |
Crew hired | 4 |
Crew fired | 2 |
Crew lost | 4 |