CMDR Mi'eaa Blen profile
(Python)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 17,592,285,551 cr |
Credits spent on ships | 1,693,770,395 cr |
Credits spent on outfitting | 4,144,961,086 cr |
Credits spent on repairs | 20,794,248 cr |
Credits spent on fuel | 147,188 cr |
Credits spent on munitions | 1,216,391 cr |
Insurance claims | 36 |
Total claim costs | 532,531,141 cr |
Combat |
|
Bounties claimed | 2,149 |
Profit from bounties | 313,951,016 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 43 |
Profit from assassinations | 39,441,497 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 64 |
Lifetime fines value | 21,434,958 cr |
Bounties received/earned | 64 |
Lifetime bounty value | 143,800 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 26,147 cr |
Commodities smuggled | 24 |
Average profit | 1,453 cr |
Highest single transaction | 7,548 cr |
Trading |
|
Market network | 82 |
Trading profit | 18,254,556,468 cr |
Commodities traded | 27,887 |
Average profit | 104,311,751 cr |
Highest single transaction | 1,989,770,264 cr |
Mining |
|
Profits from mining | 916,281,839 cr |
Minerals refined | 1,840 |
Materials collected | 14,410 |
Exploration |
|
Systems visited | 2,038 |
Profits from exploration | 43,400,566 cr |
Level 2 detailed scans | 3,778 |
Level 3 detailed scans | 3,777 |
Highest payout | 2,812,630 cr |
Total hyperspace distance | 129,664 ly |
Total hyperspace jumps | 3,107 |
Max distance from start | 21,982.65 ly |
Max distance from Sol | 1,714.08 ly |
Max distance from Colonia | 23,692.95 ly |
Approximate time played | 5W 6D 14H 4M |
Passengers |
|
Total bulk passengers delivered | 6,278 |
Total VIPs delivered | 2,758 |
Total delivered | 9,036 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 79,807 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1,673 |
Grade 1 upgrades generated | 440 |
Grade 2 upgrades generated | 427 |
Grade 3 upgrades generated | 385 |
Grade 4 upgrades generated | 300 |
Grade 5 upgrades generated | 121 |
Crew |
|
Crew credits earned | 275,838,656 cr |
Crew hired | 120 |
Crew fired | 120 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 2D 4H 31M 35S |
Time in gunner role | 5H 23M 45S |
Time in fighter con role | 2H 2M 4S |
Total credits accrued | 55,839,860 cr |
Total fines accrued | 450 cr |