CMDR Hemisch Lebarbant profile
(Asp Explorer)
Federation: Cadet
Empire: Marquis
Balance |
|
---|---|
Current assets | 1,104,353,382 cr |
Credits spent on ships | 127,628,384 cr |
Credits spent on outfitting | 190,711,489 cr |
Credits spent on repairs | 1,337,848 cr |
Credits spent on fuel | 225,631 cr |
Credits spent on munitions | 250,942 cr |
Insurance claims | 14 |
Total claim costs | 27,797,023 cr |
Combat |
|
Bounties claimed | 60 |
Profit from bounties | 1,354,077 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 28 |
Profit from assassinations | 3,673,804 cr |
Highest single reward | 86,440 cr |
Skimmers killed | 10 |
Crime |
|
Fines issued | 20 |
Lifetime fines value | 395,515 cr |
Bounties received/earned | 27 |
Lifetime bounty value | 37,200 cr |
Highest bounty issued | 20,700 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 22,485 cr |
Commodities smuggled | 64 |
Average profit | 937 cr |
Highest single transaction | 9,861 cr |
Trading |
|
Market network | 57 |
Trading profit | 266,878,070 cr |
Commodities traded | 14,356 |
Average profit | 869,310 cr |
Highest single transaction | 45,821,440 cr |
Mining |
|
Profits from mining | 76,039,391 cr |
Minerals refined | 456 |
Materials collected | 3,198 |
Exploration |
|
Systems visited | 2,320 |
Profits from exploration | 270,781,750 cr |
Level 2 detailed scans | 11,976 |
Level 3 detailed scans | 11,976 |
Highest payout | 10,837,554 cr |
Total hyperspace distance | 80,984 ly |
Total hyperspace jumps | 3,973 |
Max distance from start | 6,833.45 ly |
Max distance from Sol | 6,823.39 ly |
Max distance from Colonia | 28,748.03 ly |
Approximate time played | 3W 1D 5H 26M |
Passengers |
|
Total bulk passengers delivered | 2,624 |
Total VIPs delivered | 558 |
Total delivered | 3,182 |
Total ejected | 119 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 20,389 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 119 |
Grade 1 upgrades generated | 39 |
Grade 2 upgrades generated | 36 |
Grade 3 upgrades generated | 34 |
Grade 4 upgrades generated | 10 |