CMDR Evilsarge profile
(Asp Explorer)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 12,567,946,552 cr |
Credits spent on ships | 769,434,080 cr |
Credits spent on outfitting | 2,027,420,365 cr |
Credits spent on repairs | 4,813,295 cr |
Credits spent on fuel | 409,271 cr |
Credits spent on munitions | 1,821,331 cr |
Insurance claims | 96 |
Total claim costs | 542,855,763 cr |
Combat |
|
Bounties claimed | 2,425 |
Profit from bounties | 662,892,141 cr |
Combat bonds | 2,989 |
Profit from combat bonds | 255,559,479 cr |
Assassinations | 105 |
Profit from assassinations | 135,971,324 cr |
Highest single reward | 303,975 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 40 |
Lifetime fines value | 497,654 cr |
Bounties received/earned | 41 |
Lifetime bounty value | 22,500 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 93,936 cr |
Commodities smuggled | 58 |
Average profit | 15,656 cr |
Highest single transaction | 21,868 cr |
Trading |
|
Market network | 80 |
Trading profit | 220,127,433 cr |
Commodities traded | 97,970 |
Average profit | 481,679 cr |
Highest single transaction | 40,049,702 cr |
Mining |
|
Profits from mining | 3,151,252,268 cr |
Minerals refined | 1,284 |
Materials collected | 11,421 |
Exploration |
|
Systems visited | 3,288 |
Profits from exploration | 1,128,935,251 cr |
Level 2 detailed scans | 28,061 |
Level 3 detailed scans | 29,318 |
Highest payout | 16,833,298 cr |
Total hyperspace distance | 204,871 ly |
Total hyperspace jumps | 5,775 |
Max distance from start | 26,632.22 ly |
Max distance from Sol | 26,687.38 ly |
Max distance from Colonia | 23,705.84 ly |
Approximate time played | 8W 5H 46M |
Passengers |
|
Total bulk passengers delivered | 6,368 |
Total VIPs delivered | 1,642 |
Total delivered | 8,010 |
Total ejected | 1,572 |
Search and Rescue |
|
Total items rescued | 22 |
Total profit | 32,749 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1,390 |
Grade 1 upgrades generated | 172 |
Grade 2 upgrades generated | 207 |
Grade 3 upgrades generated | 271 |
Grade 4 upgrades generated | 304 |
Grade 5 upgrades generated | 436 |
Multi-Crew |
|
Total time in multi-crew | 2H 9M 23S |
Time in gunner role | 3H 15M 2S |
Total credits accrued | 169,299 cr |