CMDR PinetreeRoad profile
(Imperial Cutter)
Federation: Lt. Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 8,255,517,290 cr |
Credits spent on ships | 1,098,592,366 cr |
Credits spent on outfitting | 3,688,877,214 cr |
Credits spent on repairs | 21,225,099 cr |
Credits spent on fuel | 710,702 cr |
Credits spent on munitions | 1,809,954 cr |
Insurance claims | 50 |
Total claim costs | 105,603,893 cr |
Combat |
|
Bounties claimed | 6,339 |
Profit from bounties | 209,304,904 cr |
Combat bonds | 1,163 |
Profit from combat bonds | 62,189,063 cr |
Assassinations | 58 |
Profit from assassinations | 2,330,951 cr |
Highest single reward | 1,436,467 cr |
Skimmers killed | 76 |
Crime |
|
Fines issued | 624 |
Lifetime fines value | 973,181 cr |
Bounties received/earned | 256 |
Lifetime bounty value | 910,560 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 5,288,001 cr |
Commodities smuggled | 1,282 |
Average profit | 188,857 cr |
Highest single transaction | 853,760 cr |
Trading |
|
Market network | 202 |
Trading profit | 5,696,117,082 cr |
Commodities traded | 201,998 |
Average profit | 4,634,758 cr |
Highest single transaction | 245,029,680 cr |
Mining |
|
Profits from mining | 255,623,432 cr |
Minerals refined | 4,309 |
Materials collected | 19,447 |
Exploration |
|
Systems visited | 7,263 |
Profits from exploration | 202,943,674 cr |
Level 2 detailed scans | 10,397 |
Level 3 detailed scans | 82,070 |
Highest payout | 4,865,443 cr |
Total hyperspace distance | 307,528 ly |
Total hyperspace jumps | 10,982 |
Max distance from start | 21,941.46 ly |
Max distance from Sol | 17,724.63 ly |
Max distance from Colonia | 23,386.91 ly |
Approximate time played | 10W 1D 2H 47M |
Passengers |
|
Total bulk passengers delivered | 2,786 |
Total VIPs delivered | 989 |
Total delivered | 3,775 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 180,510 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1,852 |
Grade 1 upgrades generated | 556 |
Grade 2 upgrades generated | 281 |
Grade 3 upgrades generated | 462 |
Grade 4 upgrades generated | 276 |
Grade 5 upgrades generated | 277 |
Crew |
|
Crew credits earned | 172,421,595 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 3H 4M 19S |